great topic. i was just thinking about this as i was re-listening to the most recent album i made.
does anyone have any ideas for what hardware would be good for creating this type of music? my favorite output is my last album, which i made by taking clips of processed field recordings and some synthesis, cutting them down to very micro scale chops, and re-stitching them together in ableton. I would like to do the sound design and piecing together the compositions with my hardware setup, but im not sure that the octatrack, a digitone, nebulae (& small rack), norns, ventris, jrf contact mic, zoom h5, some ciat paper circuits, shitty portastudio, and model:cycles are ideal for that. I was hoping to be able to structure less linear pattern based stuff in the octatrack with the micro-time oriented grid, but i think that working with 16-step patterns is limiting in general, although possible. sound design on the octatrack is nice. for example, recording an empty input to get a noise sample with some character, filtering it very nicely, slicing it up, applying modulation effects and resampling, but sometimes i with there were more precise tools for that like a frequency shifter, bandpass filter, more precise time stretcher with granular properties similar to abletonās.
I was looking at the Deluge this morning and thinking that with itās more daw-like composition structure, it might be good for this. i dont really want to give up the octatrack though. iāve seen jan jelinek use one live and i cant figure out what heās doing exactly with it, but those are also slightly beat-oriented pieces. I guess ideally, i would use the norns, some nice effects like maybe the shallow water and microcosm, have some smaller more modern sampler like a deluge or digitakt to stitch together very small detailed precise textured patchworks, feed those into something like the octatrack , then maybe further mangle, and structure fully there. modular may be the best option for sound design. things like taking noise or field recordings and processing them heavily. but when i think of that, it gets really expensive to find all of the tools. and i wouldnt really know where to start. i have a granular sampler with the nebulae, which i love. but its not exactly granulator II for m4l. i think maybe Warps, a bernoulli gate, a+b*c, s&h module, frequency shifter, lpg, mimeophon, frames, a complex multi-mode filter, some complex additive or digital wavetable oscillators, bitcrushers, quick sharp envelopes, some of the bastl and mannequins stuff might work, but that seems excessive. sort of recreating whats possible in ableton with sometimes fully digital modules in a eurorack system. It seems like itās going to end up being a combination of ableton and the octatrack plus some of the other gear i already have to add some more organic tactile sound design.
i am really curious about how others may achieve this in an analog or hardware realm. maybe even how one would piece together this type of music without a daw. more amorphous natural timing and movement, less linear patterns. is a mixer plus a 4-track tape recorder the best option? this is maybe the biggest problem i face when deciding on my process
i would like to know what kassel jaeger uses. or what beatriz ferreyra used to make grm works. or elsa justelās studio setup. maybe i need a reel to reel. some hainbach-esque test equipment. ciat lonbarde stuff maybe. i should also revisit some of the norbert moslang techniques described in Hanmade Electronic Music. maybe Microsound, if i can ever find the time to read it