Def - sry, let me substantiate that a bit.
Totally agree with all the above that this is not meant for a ‘consumer’ market, and as such, the pricing should be understood through that lens (it sounds like it’s actually set pretty comparable to PC alternatives at this level).
With that being said, I feel like an ‘aspirational’ machine should still feel like it’s not a giant middle finger from a design standpoint, and selling a monitor without a stand, then charging an ACTUAL GRAND for a monitor stand (or $200 just for the privilege of buying your own 3rd party one), seems like price gauging the top end of your client base because they have no other viable plan or vision for the future of technology beyond luxury ‘pro’ items, and fluff-content devices/subscriptions for the masses.
This article summed some of it up nicely, and I’m especially bummed because I love OSx, and have been inspired by using their tools for many, many years. As a working artist operating between hard line audio work and light 3D/VR work, I feel like I’ve been getting the message loud and clear that Apple both A) doesn’t care about serving our market anymore, and B) Even if they did, they have no vision for how technology will work in the context of cultural production (rather than luxury cultural consumption) post-2015.
Also, the lack of NVIDIA support is beyond frustrating. ‘Pro’ work is more than just hi-def video editing, and a lot of AI research, machine learning, particle simulation, etc seems pretty hardwired into that. It’s rough seeing Apple as anything other than a cynical, price-gouging shadow of its former self, especially when seeing wacky, risk-taking stuff from other camps, like say, a maker-friendly bit of hardware for running machine learning sold for literally a tenth of the price of a GOT DAMN METAL STAND.