I’m another who loves the noise in Mimeophon, it’s so musical and with high feedback can be quite rhythmic too. It’s made to be able to get sounds like from old effects units, which are actually much noisier. For those who have never tried analog delays or tape echos I could see how this may be annoying, but it can really be used in interesting, creative ways. Repeats, Halo and Color interact in really interesting ways with complex internal feedback routing that can get noisy, but it never gets harsh, which is actually pretty amazing for a delay. Maybe not for everyone, but I really don’t think it’s a flaw, and it’s one of the features that I love about it! One of my favourite things to do is to crank Repeat, Halo and Color, let the feedback build up and then turn both Halo and Color down to 12 o’clock. Makes for quite a dramatic shift.
Here’s a track that I recorded recently that features Mimeophon noise quite prominently and deliberately:
Only sound sources are two Mangroves and a Verbos Harmonic Oscillator, using Morphagene for granular, pitch-shifting delay and Mimeophon as an end of chain, polyrhythmic delay.
Mimeophon does some really interesting things depending on what you’re running through it. Try sending simple gated melodies or sparse percussion through it in different zones and play with Repeats, Halo and Color, then do the same with longer, fuller sounds and multiple voices. Some really really good and often surprising sounds come out of it.
Here’s one more track that is only the Harmonic Oscillator going through Sisters before Mimeophon, not as noisy as the last but demonstrates how dynamic this effect can be with little work (no post effects were added at all, I’ll add):