Here’s a fun piece of trivia connecting the RxMx and the recently unveiled QPAS.
RxMx, which was the first Make Noise module to have a Radiate control, was originally going to be called AIM, or AnImated Mixer. The AIM itself was also referred to as AME, or Animated Mix Engine, an expander for the DPO:
The only thing that I would have liked to include will end up being offered as an expansion, and that is the Animated Mix Engine. It takes 6 waveforms generated by the DPO and allows for dynamic mixing of them using gates, triggers, pulses, clocks and control voltages.
Obviously, AIM / RxMx ended up being an DPO expander and much more, especially with the help of the FxdF and the Control File. It was nice seeing that Tony shared the story of the QPAS’ conception along with the announcement, as it’s now more than obvious just how long he’s been pondering and developing this whole “signal animation” concept.