Okay, getting into Max these days and it’s doing my head I in (as expected)… I’m trying to build a patch that scrubs a fixed loop randomly around in a buffer. I’m using waveform~ and groove~.
For the life of me I can’t get the loop length to stay fixed, there’s always discrepancy. I’m just using a simple random for the start time and adding an offset value to it for the end time, but the loop size is expanding and contracting. I don’t get it.
Try to pull off something like this: