not at the moment, but I’ll think about it when I play with it some more

Meadowphysics seems pretty well “populated” in tems of functionality/interface ideas.
At first I didn’t think there was a clean way to add solid interface gestures to do this, but then I thought that this might be a possibility:

– pressing TWO leftmost keys defining which two rows will be “connected” through a specific logic function.
– pressing two leftmost keys could reveal a selection screen (similar, for example, to selecting the EDGE mode on Earthsea) wher you can decide how the two selected rows will interact with each other…

what do you think?

one option which would function as a global OR, would simply be to have assignable rows to outputs, where more than one output could be assigned to a row.

ie, by default each row gets an output-- represented easily by a diagonal. if i add a method for showing the mappings, you could easily assign row 2 to outputs 2 and 3 and 4.

again though, the “gesture” for getting into this mode is a bit nebulous. two right keys is probably the last one left.

I like the idea of a matrix grid to assign rows to outputs. Columns could represent the outputs, and rows represent the rows…

How about using a button on the preset screen to enter the assignment mode for the current preset, then display the matrix in the right side of the grid?

I don’t really think there’s the need for any logic functions other than OR, at least I’ve never desired one. But OR is really useful for creating more complex grooves and rhythms.

i’ll add this idea to the github list!