I ordered 2x pb2 from Peter back in early 2017-ish, they are identical in this behavior. A couple other people have told me theirs don’t behave this way, so maybe it’s just the new ones. Anyone else confirm if this works for them?

You can also hit the white with the 1st and 4th mwtrs Red outs too, these give a different sorta response from one another, both different from brown roll. Not as hot as browns.

If you can’t trigger the gong this way you can still use these techniques to get faster roll and patch em through ultrasound to monitor, For ex

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20 chars of Nice fireworks!

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It works but I don’t understand why ! What is triggering the gong ? The white is the gong sound output no ?

I don’t know the why, it’s really nice though being able to hear and filter the rollz through gong filter etc. Patch a 3-roll to the gong white and adjust the roll rate knob till you get chaos coming through! Then, I’ll often also patch from the white through ultrasound too and get a mix between the 2 filters or further patching

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It works for me! Though, apparently only on the left-most gong? I tested on both of my PB2s (a 2019 and 2020 model)

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Very cool! Yeah, it’s only the leftmost gong on both of mine too.

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that makes the “why” even more intriguing!

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Workin on the cardboard box for my lil sidrassi

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same for me.

because i’m still so new to modular in general - it’s wild this doesn’t damage anything! patching an out to and out… makes me wonder what else you can do with this thing.

Here’s a look at how the 1st or 4th Red of MWTRS can also be used, or stacked, to trigger gong through white.

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thank y’all for the tips on norns + cl stuff. I had a super fun session with bounds (been my favorite norns script for a long time now) and the rollz5’s gongs tonight (used my nanokontrol2 as a sends/mixer with everything hooked up in ableton). figured i’d share my doodles, not sure what this is gonna end up being. I’ll have to try out some of these other scripts y’all mentioned soon!

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I know what you mean. This is a mysterious aspect of PB (and Coco as well), happens sometimes under some condition, so a patch behaves differently sometimes! From my experience it looks like patching from scratch doesn’t always yield the same result; it’s affected (seems) by what you DID before removing all the chords. Also the order of patching sometimes makes difference. I’m not sure but my wild guess for the reason is that caps didn’t discharge completely or something… In the case of Coco (of mine), flip or skip still have their effect even after removing ALL the bananas! If I introduce another voltage to the jacks then it “resets” and start behaving like what’s supposed to be. The thing is, this happens randomly and not so often! So, triggering a gong without using green can happen but not always. How about trigger a gong with green then max Q knob to self oscillate, mess with blues or something then remove all chords and now try to trigger the gong without green - something like this might give you some clue… I’m not saying this should work. but for instance, watch this vid:
Plumbutter : Self-cycling Gongues

1st gong isn’t triggering with green to white but 2nd one is. Then he introduce a roll voltage to the 1st gong, now it triggers then removed the roll banana but the gong keeps triggering. Maybe a hint.

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something I really like is using the barre orange outs into verso/inverso inputs, everywhere. for ex on feedback and/or main input of cocos…one will silence until you press, the other will silence when you press. double knot etc. envelopes are really nice here too…

when you monitor the sidrax red outputs through ultrasound or into coco inputs, or through format jumbler into PB2 aux inputs or into main coco stereo ins etc,if you are sequencing these oscillators via glitch inputs using orange from rolls, those glitch inputs respond to hi/low logic and since there are 3 states you could also use orange gesture from barres, or just only use barre gestures to sequence etc. barres are more obvious high/low condition compared to audio rate into glitch inputs…

this is a favorite, patch sidrax red into ultrasound with the ultrasound yellow back to the red oscillators blue, then patch a barre orange into the ultrasound purple fm…experimenting with feedback in cl is very rewarding …you could then also patch barre into glitch or grey or also into fm.

when monitoring red outputs in general, sending orange gestures into glitch, fm, or grey main pitch/chaos is great

with PB2 mwtrs, send a clock from a roll, then use a barre orange into data…when you press the barre the sequence will advance. you probably need to input data with buttons first…

hope there is some ideas there to inspire, I find there is very strong synergy between all of the cl instruments

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Thanks for these ideas. I’ve been using Coco PB Sid and Rollz5 solidly for a few years now, your methods hone into what I’ve found to be wonderful about these instruments, the synergy and how they augment each other, they keep on giving the more you dig.

One thing I’ve wanted to do but can’t figure out, or know if it’s possible is to pitch both coco loops by the same amount using a sidrax fader, not by modulation? Basically a way to re-pitch both loops by the same amount using one source.

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I don’t know how to do it with sid (never had one), but if you run ground from coco into a voltage divider, then into each speed input, you can do this pretty easily (or you can pitch one up and the other down by setting the affect knobs accordingly).

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Great tips here! I always forget to use the gnd to patch with.

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Some Roolz-5 harmonies.

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Done another blog, up here: https://flatlandfrequencies.com/2021/01/03/ciat-lonbarde-plumbutter/

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Working on a paper circuit dogslit. Wish me luck!

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Oh I wasnt aware of the “FM mod”, any sample of its effect out there? I need to try this on mine!