ok so here is the patch I was talking about
this one is using saw rather than triangle but my patches operate just the same
this is the non chaotic/feedback version for maximum nicey nicey
I explain it pretty well here Shbobo Shnth patches and appreciation
ok just re read that and it isn’t explained that well
the oscillators are going into [salve]s which count to a specified number of threshold crossings and outputs a pulse
the number to count to and the level of the pulse are all controlled by one of the 8 sequencers in the patch
the pulses from the slaves go to the slews
the up and down slew amounts are also set by 2 of the other sequencers
and the volume of the slew is set by one of the other slews
the 8 sequencers are all controlled in only one direction in the patch by one of the 8 buttons on the shnth
the saw oscillators nume and deno are set by 2 more of the 8 sequencers
then the panning is two of the different slews added together (in two different ways)
then the overall oscillators volume is set by the last slew
so each voice uses all four of the slews in different places
each voice uses a different combination of 6 of the 8 sequencers in different places
this is my dream machine heavily influenced by peter and his work
it is just such a blast to play
so if you are still with me from the description (if you can follow my rambling
) or from the video I linked to of the patch do you get a similar vibe at all from the DDD structure at all?
I think I’ll send this to peter via email as well and get his opinion too
if it is at all similar I am 100% in and will be buying this week