I’ve been playing ‘structured’ music for most of my life – I grew up playing trumpet in various school bands and learning songs on guitar, I took music theory classes in college, and in recent years I started playing synths to learn more about theory and synthesis, and I recently (in the last month) dipped my toe into eurorack. After spending years locked into songs and structure, I’m finding that much of the synth music I like the best combines “notes” – a melodic sequence of some kind, vaguely chord-based structure – with several layers of “sounds” – a backdrop of textural sounds, recurring little beeps and boops, the occasional percussive strike, little sampled whatnots that fill in the blanks and make the “notes” seem less repetitive and more interesting. Sometimes it’s all sounds and no notes. I’m so inspired by what I hear on this thread, but as someone who has only ever really played more “structured” music, I’m having a hard time understanding this method of composition.
I guess my main question is – where do those come from (in your head, not literally)? What are the elements of those sounds? When do they enter the track-building process? Do you start with the notes and build the sounds around them? Are they happy accidents or carefully planned or both? So much of what I hear in the Latest Tracks thread and elsewhere on this site illustrates this method of composition (also cc @stripes amazing Water Memory), and I want to learn more about the approach.
I have a pretty small setup and a 1-channel audio interface, so I’m thinking it’ll be about multitracking for me. I’m a definite newbie to recording in general and also multitracking/mixing down multiple tracks, so any tips in that arena would be majorly appreciated as well!
If you’re wondering, here’s what i’m working with with plus an 0-Coast, SQ-1, and Keystep.