This post requires a disclaimer: I am not really a technical person at all, and not particularly familiar with either the history or the engineering of vocoders. I come at all this mainly artistically, and at a more or less clueless (but keen to learn) user end. I’ve been reading a bit on the subject.
I think I’m getting a sense of what v0’s about. Its being a contemporary digital module I suppose I expected something a bit closer to e.g. Ableton’s vocoder, which can put out all that murky FFT-filtery stuff. But this appears more of a classic analogue vocoder simulation, albeit with some very wide parameter ranges.
Here is something I had out of it tonight that I quite liked. Analysis input was a vocal sample from g0. Synthesis input was the custard output from brain custard, which was being controlled with three gate patterns. Synthesis output was mixed with a noise wavetable attenuated by v0’s residual voiced/unvoiced output. I had LFOs controlling base frequency and band count a little bit.
Will try something a bit more tonal next time.