This is a placeholder until the project goes live.
Disquiet Junto Project 0254: Fog and Steam
Make music from two provided samples.
For the 254th weekly project, we’re going to revisit the second project, from back in early January 2012.
Step 1: Download these two samples:
Train Whistle: freesound.org/people/ecodios/sounds/119963/
Step 2: Create an original piece of music utilizing just those samples from Step 1. You can only use those two samples, and you can do whatever you want with them.
Five More Important Steps When Your Track Is Done:
Step 1: Per the instructions below, be sure to include the project tag “disquiet0254” (no spaces) in the name of your track. If you’re posting on SoundCloud in particular, this is essential to my locating the tracks and creating a playlist of them.
Step 2: Upload your track. It is helpful but not essential that you use SoundCloud to host your track.
Step 3: In the following discussion thread at llllllll.co please consider posting your track. (Assuming you post it on SoundCloud, a search for the tag will help me construct the playlist.)
Step 4: Annotate your track with a brief explanation of your approach and process.
Step 5: Then listen to and comment on tracks uploaded by your fellow Disquiet Junto participants.
Deadline: This project was posted in the late morning, California time, on Thursday, November 10, 2016, with a deadline of 11:59pm wherever you are on Monday, November 14, 2016.
Length: The length is up to you, but three minutes sounds about right.
Title/Tag: When posting your track, please include “disquiet0254” in the title of the track, and where applicable (on SoundCloud, for example) as a tag.
Upload: When participating in this project, post one finished track with the project tag, and be sure to include a description of your process in planning, composing, and recording it. This description is an essential element of the communicative process inherent in the Disquiet Junto. Photos, video, and lists of equipment are always appreciated.
Download: It is necessary, due to the licensing of the source audio, that your track is set as downloadable, and that it allows for attributed remixing (i.e., a Creative Commons license permitting non-commercial sharing with attribution).
Linking: When posting the track online, please be sure to include this information:
More on this 254th weekly Disquiet Junto project — “Fog and Steam: Make music from two provided samples” — at:
More on the Disquiet Junto at:
Subscribe to project announcements here:
Project discussion takes place on llllllll.co:
There’s also on a Junto Slack. Send your email address to twitter.com/disquiet for Slack inclusion.
Fog horn sample by Schaarsen: freesound.org/people/schaarsen/sounds/69663/
Train whistle sample by Ecodios: freesound.org/people/ecodios/sounds/119963/
Image associated with this project is by Paul Johnson and used with a Creative Commons license:
Nice to do a Junto track after a few weeks away in a strange place… Thoughts go out to the people in the USA, what a fucker of a week!
Nice. And thanks for the concern.
This weeks project was a little more challenging then usual. I used only the two samples offered for the project, these were manipulated in a variety of ways, chopped, stretched, looped and processed through various plugins and some outboard gear.
The “heartbeat” was taken from the train horn sample, filtered out the top end leaving something reminiscent of a heartbeat, looped it and used as the basic pulse of the track.
I knew immediately what I wanted to do with the fog horn, give it some rhythm with Tantra, then delayed and filtered to create a rhythmic backdrop.
I used a retuned section of the train horn as a repeating chord wash.
Tantra and Ramses where used to create a “beat” from the noisy tail end of the fog horn sample which was run through Orange Vocoder to give it some pitch.
A single cycle from the train horn sample was used to create two synth sounds, a bass and a lead. I used Audjoo Helix for both.
Stretching then gating then fracturing and fragmenting. I actually put some glitchy drums and and a small piano bit on it before I realized the project was like ‘nah, just these two things’ and I removed them, but that’s totally fine too.
Take care everyone.
Only original files, but extremely stretched, pitched etc!!
Have fun, it´s dark!!
For this week’s Disquiet Junto we were given two audio tracks as our only source of sound.
What you hear is a mix of various speeds and pitches with an abundance of effects!
It put me in mind of a ship out at sea in a thick fog. You can hear it, but never see it. It could be a mile away or right up next to you.
I started with the foghorn, reversed it and then Paulstretch(stretch factor 2, 4, 8, 16 & time re 0.5) I really loved this part.
I loved it so much that I struggled whit the whistle. I did so many things with it that I forgot to write them down(change speed, echo, delay, Paulstretch, sliding time scale/pitch shift and repeated most of it again)
All done with Audacity
Now, time to listen to the other contributions… that’s gonna be an overdose of foghorns and whistles tonight.
Edit: To my surprise, it wasn’t an overdose of foghorns and whistles. So far, very different and enjoyable music.
My first impulse was to do something ambient, then I thought actually I’m feeling some beats…
i didnt listen to the samples beforehand. loaded them into protoplasm tsm synth (2 instances of the foghorn, 1 of the train), clicked the lazy button, adjusted the oscillator transition. added a guitar amp, chorus delay echo thru podfarm, > then dimension expander > neutrino
then just played and adjusted the octaves of the samples live
pulled the recording into audition and eq’d / mastered.
This is my first attempt at one of the projects, prompted by hearing some great tracks over the last few weeks - thanks to everyone for their amazing contributions - very inspiring!
I love the idea of trying to write something under strict constraints, it really helped focus the mind and stopped me wandering off to my usual ‘go to’ instruments and synths.
Using the two samples provided, I chopped them up in Audacity for snippets of sound that caught my attention. I went for a bit of granular synthesis using Audiobulb’s ‘ambient’ software, selected a couple of samples as the basis for a wavetable synth and mapped some sounds + FX with Kontakt. The track’s (sort of) in C major and was finished off with a bit of reverb, EQ and light compression.
Roll on next week!
Ps. The track title’s an anagram…
When taking my seventeen month old granddaughter to the library we go under train tracks on the way. Sometimes we can hear a train coming from a distance so I pick up my pace so that we can see it as it arrives.
I decided to incorporate the sounds of the fog horn and distant train as instruments in Antanaclasis. Just as one can never step into the same stream twice, neither can one hear the sound of an approaching train the same as the similar sounds repeat.
This piece is scored for three Trombones, Tuba, Harp, and String Bass, and the score is available via Creative Commons Attribution-NonCommercial-ShareAlike at http://GLSmyth.com/music/Antanaclasis.pdf.
I cut up a few interesting snippets of the samples, and first up used them to create a little track, which has the feel of a slow and slightly struggling steam engine. I then took a copy of this and slowed it down using PaulStretch to 4 times its length, bringing out some of the tonalities. I then imported this back into Acid Pro, gave it some ensemble and reverb, placed it at the end of the original track, and added one or two extra slowed-down copies of the original samples. This second part sounds like fog to me, so I have recreated the Steam and Fog from samples of fog and steam.
I love how smooth this is!
I reread the instructions just now and saw that only the samples were to be used - sorry about that - I can withdraw it if you wish.
This track was created in a combination of Pure Data (for sound creation) and Audacity (for editing and arranging).
Each sample was looped and filtered, with several LFOs controlling the filters.
The distant train sound was filtered using a comb filter, and the horn was sent through a low pass filter. Both signals were sent to Freeverb, and the resulting signal was sent through a low pass filter.
A single performance was captured in Audacity, and the more interesting parts were looped and layered for the final track.
Fog and Steam [disquiet0254]
Disquiet Junto Project 0254: Fog and Steam
Make music from two provided samples.
I loaded the 2 samples into Samplr and played them in Looper and Tape modes. The piece is in 2 parts: opens with the sound of wheels on tracks derived from the end of the train sample. Also looped the entire sample and sent it through Clouds and Flashback delay to create the distant, washy train horn.
Second part is ambient passage derived from ferry horn played in Looper mode. I used a bit of the end of the sample to create the piano-like sounds. Also looped and transposed the horn sound to create subtle tonal drones. Ends with return of wheels on track sound.
Creative Commons license granted.
More on this 254th weekly Disquiet Junto project — “Fog and Steam: Make music from two provided samples” — at: http://disquiet.com/0254/
More on the Disquiet Junto at: http://disquiet.com/junto/
Hopefully there’s an embed of my track above. I was messing around with the samples in Blocs Wave and liked how the time stretching produced a glitchy drone. I used Moebius Lab on the iPad to add delay and feedback to the signal and then mushed it all together in logic. Gave me a brief respite from the death throes of civil democracy
It was fun to return to remixing found sounds, especially now I have Iris 2.
I found a percussive loop in the caboose of the train, added the growling loop of foghorn, then recorded a take on my MIDI guitar to sail the ferry in Iris 2 through a fog of reverb. Some more here.