Also found this in my bookmarks:
@desolationjones: I agree with you, there should be no bashing or hate against people who miniaturize MI modules. There can be discussion about it though as long as it is respectful.
This said, if @caelmore feels that a 6hp Plaits in unplayable and messy, it’s their right to feel that way.
The whole discussion gets a bit repetitive though, and I think everybody has made up their mind about this topic anyway. So we can also just move on and talk about more important things.
My personal view on the matter is that one can totally make mini versions of MI module. It goes against my understanding of usability, playability and good user experience, but if people are happy with sacrificing that in favour of having more modules in less space, I’m not the one to judge.
Since the title of this topic is “Mutable Instruments modules: design, usability, theory, philosophy, etc”, I have to point out that making mini versions that rely completely on knob-less trimmer pots, goes completely against the MI philosophy. But of course the open source license does not say anybody has to stick to the MI philosphy, which takes me back to what I said earlier i.e. that it is totally ok if people make a mini-version out of a MI module as long as they don’t put the MI logo on it or make it look like we had anything to do with it, which is totally not the case here.
And with this I think I’ve said all there is to say about this topic from my side.
I was actually getting to this point as well or at least to a related one. I think this is actually a much more interesting discussion, though of course it’s also dangerous to generalize too much here.
For people who take their modulars a lot around on the road, it does make a lot of sense to keep size down (for obvious reasons). Plus there might be many other reasons to strive for smaller modules.
My point, related to yours, is that there is also a risk to avoid choosing and committing, in favour of hoarding. The bigger the module, the more you are forced to make hard decisions in some way, and making decisions and committing to them is a core aspect of making music.