Hey everybody,
Stages is currently my favorite module. It’s so deep and offers rewards for exploring. I want to share some generative strategies I found:
End of Stage Trigger
An important function for all sort of generativ patch is the End of Stage trigger for function and envelope generators. You can achieve an End of Stage trigger by setting the last segment to red and using its output to trigger. Even the lowest level setting and shortest duration is enough to trigger other segments in stages. It may work with other modules but your mileage may vary. The level and delay setting may used as additional sculpting tools.

Red => Gate Input
Green => Envelope Out
Yellow => End of Stages Trigger
Pink => optional looping
Krell Center
Using the above end of stage trigger, Stages can become the center of your krell like patch. It provides a random length AD function for volume and a random value in sync for pitch.

The the red cables should be connected to random sources green are for self patching (the one leading to nothing is a dummy cable) and yellow are the outs for pitch and volume.
The pink bracket should be looping.
Patch in Table Form
/ Poti Light Slid In Gate Out
1 CCW Yello Down Ran Out6 ToPitch
2 CCW Yello Down Ran2 Out6 In4
3 CCW Yello Down Ran3 Out6 In5
4 play! GLoop play! Out2 Dummy ToVCA
5 play! Green play! Out3 ——————-
6 CCW RLoop Down ————-Gate123
I would love to hear what you all think about this.
I might do a few more of these and think about compiling them into a Stages study document.
Edit: I just rewatched DivKids Stages Tutorial and realized that I got the End of Stages Trigger technic from him. I don’t want to give the false impression that I invented that.