I like the book a lot, but it’s very specific to creating sfx rather than music (as I’m sure you can see…). Andy’s approach and explanations of physical processes are amazing though.

Someone converted the patches to Max too:

http://fieldguide.hollandhopson.com/?s=designing+sound&submit=Search

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Yeah, I’m hoping to pick up the foundational/conceptual knowledge more than anything else. Computer Music Tutorial is also on my shelf for that reason. I’m just not a math/science/programmery kind of person, so I’m out of my element and trying to grow :slight_smile:

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I’m really fond of this book (I’ve only read Volume 1, ooh, there’s a Volume 2 now?!)

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I worked through the first volume back when it was first translated (Max 6 days and the first stretch I really tried to dive in). That was when I really feel like I took my first step in understanding the basics of MAX. Then the school year started again and my momentum was killed. It definitely is a textbook though so it was pretty dry. Reading about this stuff, for me, is just tough and again made me really appreciate the Kadenze class so much. Then this school year started and killed my momentum with learning MAX until the ES-8 came out. That said, I still have both volumes on my desk as a reference. Ultimately, we’re starved for good reference books/videos on MAX, so it definitely all has value.

I have a few friends in town and I started a little Louisville MAX group and that was something I hoped would keep us all learning and pushing each other, but that spark is hard to keep going. It’s interesting thinking about how best to learn this sort of stuff.

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Maybe you should put these in separate study tagged threads? I think the best patches to look at for learning are small snippets like this, and it would be cool if people could post back stuff they’ve built around them without this thread becoming huge.

I don’t really know what a Teletype does, but could definitely hook those toggles up to something interesting…

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fwiw, the ebook version of Electronic Music and Sound Design is soooooo much more dynamic. updated continuously, interactive media examples galore. can’t recommend hard enough, though it’s gotta be frustrating to have to buy it again.

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So more actual content, or just updated examples?

agreed

I’m curious what patches any of yall have picked apart, studied and repurposed…

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I find breaking down big patches difficult. I think especially so as many people don’t comment in Max.

This Deserves a mention here:

Also can’t recommend the LFO tutorial enough that I link at the beginning of the thread.

This has some cool stuff within:

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both! Max 6 -> 7 changes and legacy examples updated. the media artifacts are also really helpful for illustrating the concepts.

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Thirding these books. So so helpful, both volumes!

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I started to take lessons with @benniii via Skype. He is a fantastic teacher and I am super motivated to learn. Besides this I would really enjoy to form a group of students in Berlin and organize a workshop where we could start from scratch and work forward.

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Good point! I started a new thread here and turned it into more of an open project for learning. Teletype Studies for Max (including "homework")

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The classic nobuyasu sakonda granular patches and the jean-francois charles spectral processing tutorials :grin:

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I had to look those up, so here’s some links I found:

http://formantbros.jp/sako/download.html

Looks like this book is not available on my country’s iBook store. That’s a bit frustrating, but maybe I prefer the paper copy anyway.

Hi everyone, I recently discovered this forum and have really been enjoying reading. There’s a ton of great info here and it seems like a great community.

This is my first post and I don’t want to come off as spammy - I promise I am a good internet citizen with good intentions - but I wanted to share that I just signed up for a free class on Kadenze called “Programming MAX: Structuring Interactive Software for Digital Arts”.

The guy teaching the class, Dr. Matt Wright, has been programming in Max since forever and is technical director at Stanford’s Center for Computer Research in Music and Acoustics.

I’ve been interested in learning Max for a while but, despite having both Max for Live and a Max 7 license, I have never really taken the time to really dive in and learn this stuff. I’m a member on GS and MW and shared it there, but I’m posting here because it seems like a really appropriate place and I thought others might be interested in going through the course. It might be cool to go through it together and share thoughts and work, if anyone is into that sort of thing.

The class is free to audit, and starts on May 29th. Here’s the course link and review from the Cycling blog -

Course: https://www.kadenze.com/courses/programming-max-structuring-interactive-software-for-digital-arts-i/info

Review: https://cycling74.com/forums/arts-and-creative-technology-classes-on-kadenze/

edit - Sorry, links fixed!
edit edit - Thanks for moving this to the appropriate topic. :slight_smile:

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I can’t recommend Peter Batchelor’s tutorials highly enough, stumbled upon them when I started getting interested in learning Max/MSP and the way they’re structured makes a lot of sense. The examples and “assignments” force you to break down complex problems and really learn the software.

Once I finished those, I delved into Sam’s delicious tutorials and got the first volume of Electronic Music and Sound Design. However, the thing that’s helped me the most is thinking of something I would like to achieve, like making the Count to 5’s mode 2 into a m4l audio effect, downloading the manual and then starting to replicate the functionality and checking the forum’s when I am stuck with something. I am currently trying to make a m4l version of the Meris Polymoon but that’s proving to be much harder than I’d originally anticipated.

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I’ve been meaning to get back on the Max horse for a while now, and with Max8 coming up, I’ll join this course and see if it reawakens any creative juices…

I got well into Electronic Music and Sound Design, but then hit some weird wall where I just gave up on it…

it really helps if you have something you want to make
i had a really fun time making M4L plugins of Ciat Lonbarde modules and i learned a ton about chaos and fractal/dynamical systems

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