So, what’s a “deep dive”? For me, that means “be as detailed as possible”.
To be honest, I don’t actually think most people want a real “deep dive” of Monome products. A remarkable portion of the tech stacks used by Monome are open source, which means that a lot more guts are exposed compared to similar commercial products. That means a lot more ground to cover. A “big” company like NI or Ableton would have a tough time covering the ground that Monome would have to cover (keep in mind that mostly everything is documented already, just not in video format), and Monome the company is tiny.
To illustrate my point, take the Grid.
For something like the Grid, “detailed as possible” is a lot. most people stop thinking about things after programs like Max/MSP or the norns and think that’s all there is too it, but there’s also the underlying serialosc protocol on top of that can be used independently of MaxMSP using OSC. And below that, there’s the serial interface that runs underneath OSC, usually controlled via libmonome library, but if you know how to throw bits over a serial connection, you can just roll your own using the spec. At this point, you’re probably writing C code, maybe C++. And that’s about all that’s publicly exposed. You learn all of that, you’ll IMO have mastered how to (technically) use the Grid.
This to me would be what the structure “deep” tutorial for the Grid would look like to me. Is this the sort of thing you were thinking about?