Iām a little confused by this - there are 8 audio tracks and 8 MIDI tracks. Where are you getting 32 from?
I tend to use slices for most of my Octatrack stuff, as I find them to be a sweet spot of ease of use and modulation/lock friendliness, for my use cases anyway. That said, I donāt really ācomposeā as much as I prepare one-shot samples and then improvise rhythms. I generally avoid using loops on the Octatrack, which I acknowledge is maybe a bit odd.
When I trigger clips, itās usually non-rhythmic stuff and I just trigger it with the trackās step button. But I think if I did want to trigger loops in time, Iād probably set that track to Plays Free with some kind of quantized trigger, and then plop down however many trigs I want - maybe just one at the beginning. I personally get bored with static loops, though, so Iād want to do something to mess with it pretty quickly.
One somewhat related trick Iāve been using more lately, and I spotted JakoJako doing this on YouTube, is to take a track that has a pretty sparse amount of events, like a slow pad, or a loop getting triggered every 4 beats or something, and set that track to play at 1/4 (or 1/2 or 1/8) speed. It ends up being pretty intuitive to have a step correspond to a beat. This has a couple of other benefits to me - obviously you can cram up to 64 beats into the track, but you can also cram 4 beats into a 4-step pattern, and then things like repeating hi hats become much easier to improvise with, especially using microtiming and trig conditions.
Also, depending on how long your loops are, you might look into the retriggering options as well. You only get up to 8 steps, but you can modulate the start and length, so it can be interesting to perform with or to build up complexity from a simpler sample. If you want to get really hacky, you can halve, or possibly even quarter, the perceived BPM to get what feels like 16 or 32 steps, respectively. For example, if youāre working at 120 BPM, instead change the clock to 60 BPM and then your 8-step retriggers are actually 16 steps. Of course, this breaks time stretching, but I almost never use it.
Iāve thought about this a bit, not with slots but with flex recorders. I havenāt managed to get a good flow with live sampling yet. It seems easier said than done. I do record stuff synced, but it usually ends up being samples of external hardware that I then turn into chains (slices).
I personally use it as an improvisational hub, for:
- Building drum patterns from one-shots
- Sequencing external hardware
- Processing all the above
I like the OT for how fluid it is - the boundaries are blurry, there is almost always more than one way to do something, and you can change things quickly. If it only played loops, garbage-in-garbage-out, I would have got bored of it years ago. Put simply, Iām fickle and the OT suits me.