Libgen has an ebook

http://booksdescr.org/item/index.php?md5=37E9041BA138EB0BD749C6D852FB623E

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I appreciate the idea of focusing on a module. Rather than one I’d think two or three would be more practical.

The idea of muscle memory type practice doesn’t sit right with my understanding of modular. I see it more as learning and developing a technical understanding to becoming an expert with a module or group of modules. I’d prefer to call it study rather than practice.

In live performance muscle memory might be useful but even there it’s less useful with modular. With a traditional instrument you need to have facility and timing at every note. With modular the process is slower, I find I may only need accurate timing at the end of a measure, every once in a while if ever. The rest of the time it’s more about strategy and planning.

Just to play my own devils advocate, there is something about listening to feedback from your system that is really important to modular and is very much a part of practice. This is at a glacial pace compared to playing other traditional instruments.

Sorry if I’m getting too far into the definition of practice. Definitions are important and maybe this instrument needs a closer look at the way it is learned and practiced.

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I disagree very deeply. If you have an instrument that isn’t changing all the time (i.e. not a eurorack system that is constantly influx) then muscle memory and practice in knowing the instrument can be a huge asset to playing it and developing your own style and sound.

This sounds like it is much more about your style and music specifically, because this is definitely not true for me and for many performers that I’ve seen.

Timing is crucial to my music, and a lot of it comes from my own playing rather than things that run on their own.

So when I practice, I practice playing musically… that includes understanding timing, transitions, creating rhythms and variations, tonal/harmonic and atonal structures … understanding how to push the instrument into interesting territory.

There is so much to learn in a modular instrument, and so much expression in it if you take the time to deeply learn how it works together, and that includes crafting the system itself so that it supports your style of play and music.

Practice isn’t just about repetitive exercises (though that is often a piece of practice)… it’s about doing your craft in order to elevate your craft. IMO, this goal is what makes it different from performance or recording. When I practice, it’s to try things, to learn more, to understand new ways of expressing and learn new techniques for playing/patching.

Then I use those things in performance, composition, recording etc… Where practicing might include a lot of results that aren’t interesting or even enjoyable, I use it to learn and internalize techniques and ideas that I can then fluidly apply to a performance or improvisation. Without practice I could never improvise well, and that’s so much of what I do. And 80% of it is on a modular synth (Serge), which I don’t change the configuration of for a long long time.

The lack of constant system change means that I can develop and internalized knowledge, including muscle memory, of how things work together. And then I can actually play.

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Aww, getting an error from that URL at the moment. But I realized I have a PDF on my local computer (probably downloaded from Scribd at some point). Currently uploading it to Google Drive. Something between google and/or my ISP is causing it to estimate many hours for the upload duration, so I’ll come back later with a link.

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I have Strange’s book in my Dropbox, PM if you want the link!

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As @emenel already said, this really sounds like you’re conflating what you do with modular to what everyone does with modular?

Muscle memory is absolutely a factor. Even if you repatch every time: knowing what to patch where when you reach for a module; where knobs want to go; how you have arranged your modules for signal flow. You can certainly intentionally confuse your brain, but all of that feeds into it even in a very dynamic situation.

This is a fairly semantic disagreement, but there is little evidence to support that very traditional practice isn’t 100% applicable and beneficial to modular and then some.

Yes, you can get your modular to play along with you or for you, but doesn’t really change the benefits of practice. There is plenty of room to improve your efficiency between your movements. Lot’s of room to learn your system’s capabilities and what possibilities you have at any given moment.

I absolutely get what you are laying down - that modular can be “easier” in this sense; your guitar has no play button like my Pam’s does. :laughing: The threshold between pleasantly listenable modular (say Marbles into a Rings) and pleasantly listenable guitar is indeed a noticeable gap, but that isn’t to say there isn’t a tremendous amount of practice that elevates and benefits your modular performance in all the same ways. That is just one way to use modular.

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I see where everyone is coming from. There is a school where knob movements in time with rhythm is part of playing the instrument, and dropping a beat is a skill.

I suppose for myself it’s more like the difference between an accountant or a plumber vs an actor or an athlete. The former study laws and regulations so they know how to apply their knowledge and craft, where the later train for performance in the moment.

While the modular has feedback that performers respond to, for myself I don’t feel that it’s the same as playing a traditional instrument. I feel more like I’m programming a machine predicting and guiding it’s output, more like a locomotive engineer or ship captain rather than a race car driver or dancer.

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Here’s a link to Allen Strange’s book:

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There is an interesting point to make regarding the “athlete” vs the “locomotive conductor” in re: cybernetics (in the academic sense, not the sci-fi sense).

In the case of the performer with an acoustic instrument, there is a very clear path of transduction for bodily kinetic energy (e.g. vibrating vocal chords, or an arm pulling on a bow tugging on a string, a lung exhaling into a resonating tube, a finger pressing a lever, an arm and a hand striking a membrane etc.) into auditory acoustic energy (vibrating air). This might be akin to your “athlete”, wherein their direct bodily action is transferred to eg a ball.

On the other hand, you are suggesting that the synthesist and synthesizer form a feedback network. Unlike the acoustic performer, the acoustic energy is sourced not from the perfomer’s body, but rather directly from the electrical grid (or chemical gradients in batteries) - in both cases though, somewhere along the line the energy is sourced from the sun. In your paradigm, the synthesist’s job is to steer the flow of this electricity along a path towards eventual actualization by the machine as sound. The synthesist responds to this auditory (and sometimes visual or tactile) feedback and adjusts the parameters of the system to continuously alter the sound produced. This a pretty classical description of a cybernetic system. Indeed, the root of “cybernetics” is the Greek κυβερνήτης ( kybernḗtēs), referring to the oarsman steering a boat (edit: can’t find a reference now but a used to think that there was a specific example of this root in reference to the person guiding a boat across the river Styx - but perhaps that is my over active imagination…). The comparison to a conductor seems fair to me.

On some level there is a qualitative difference in some of the parameters of practicing due to this difference in energy sources for transduction into acoustic vibration, however I think it is probably more productive to think about where the similarities lie.

For instance, your description of a conductor guiding a system and responding to inputs and outputs would be just as apt for the experience of a performer - whether acoustic or electronic - in the context of improvisation, whether in a group or solo setting. Similarly, the precise gestures of an acoustic performer are relevant to an electronic musician - whether it is a DJ executing a series of transitions in quick succession, or a synthesist using a touch controller, or the embodied knowledge of a performer intuitively knowing where all the different knobs/faders etc may be and seamlessly flowing from one point to another, or a Monome user executing a series of gestures in a Grid app.

Furthermore, in the case of performance, the electronic performer has the same challenge as the acoustic performer in considering how to relate to the audience and what degree of control or freedom to give themselves in their bodily actions, whether it be posture, facial expressivity, movement to a rhythm etc. The electronic performer has the added challenge of deciding whether or not to even try to express a relationship between their body and the music vs accentuating the abstraction between the two.

While it’s true I think that there aren’t exact analogs between eg practicing scales or drumming rudiments in the context of a synthesizer, I do think there are absolutely direct analogies between acoustic practice and electronic practice, especially when considering things from the improvisational, collaborative, and compositional perspectives. Furthermore, where there are differences, it can be enriching to try to take forms of practice that are easy to model in one domain and attempt to create a version of them in the other. For instance if the direct link between bodily energy and acoustic output is important to you or something that you enjoy, try seeing how you can integrate that more fully into your modular system. You might try using contact microphones, or motion sensors, a Kinect, a microphone or breath sensors, etc.

Edit: here’s a link to a very excellent collection of papers on the relationship between the body and sound in the context of electronic music composition and performance.

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This feels like a really shallow and specific idea of what could be practiced, and what the performer of a modular synthesizer does while playing it… again, it might be how you relate to your instrument but it does not apply to the instrument and practice of playing it in general.

While I still don’t agree with the idea here, there’s also a problem with the examples you’ve given in supporting your perspective.

With a locomotive engineer, or an accountant, there is still practice involved in becoming good at that craft. It’s different than a dancer’s, but it’s still practice in the same way. To do either of those things you need to not just learn all the theories and requirements, but to practice putting them into use in different contexts over and over again until you’re good enough to do it when there is real risk involved.

It is starting to sound like what you’re talking about is “artistry” or “expressiveness” rather than practice. Can a modular synthesizer have the same type of expressiveness and artistry as an acoustic instrument? That feels like the question you’re really driving towards.

And I think yes, it absolutely can have those things and in much the same way as any other instrument. A performer who practices with a modular system can build that same capacity to speak through the instrument, and mould it into to their own aesthetic and voice. You can develop this through practice, and then perform it…

I also know some pianists and cellists that would think of themselves more like engineers than artists… it might be more about how you relate to, and use, the instrument in your own craft than anything innate to the instrument itself.

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I’m sure my opinions are derived from how I relate to the instrument. For myself I don’t feel like I’m practicing in the sense of training through repetition, I feel more like I’m studying, exploring, and experimenting with modular synthesizer.

I feel very rarely that I need to do something with well trained coordination that would require practice on the modular. On the other hand I find myself often thinking and planning before I’ve turned the machine on forming hypothesis and strategies. After I have something patched up I find I am working out how to evolve the current patch or add a complimentary voice. In these processes I feel more like an alchemist. I would be less likely to say: “I’m going to practice my alchemy” I would more likely say “I’m going to study alchemy.”

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No it isn’t. It comes from the Greek κυβερνήτης, which means captain etc. Kyber is not a word. So, it’s not the root of the word cybernetics, it’s the entirety of it that comes from the Greek word. I appreciate a good use of word etymology, so I sincerely hope this helps you next time you make this reference. :grinning:

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It still feels like you have defined practice in a very particular way and are unwilling to think about it differently. Practice is no just about physical dexterity or coordination, it’s also about learning how your instrument can be played and how you can use it to express your musical ideas.

Did you learn what strategies work for your goals through trying them on your instrument? If so, that’s practice. Do you continue to develop new strategies and ideas by trying things on your instrument? That’s practice.

And when you have an idea that you want to try, do you get it done perfectly the first time? Do you only do it once? If you have to try it a few times and then do it more than once to fine tune it, that’s practice.

If none of that is true, then maybe you really don’t practice. In which case I’d say that if it works for you it doesn’t mean that modular synthesizers can’t be practiced (which was your original statement), and that you might want to try it because there are things you can practice in order to achieve your musical goals even if it has nothing to do with coordination or timing.

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Fair enough, I shouldn’t have been so rushed with that and should have taken the time down to grab the actual word :slight_smile: thanks for the correction :+1:

Edit: definitely knew the original full word was kybernetes, but was thinking there was some link between Charon on the Styx and “kyber”/kybernetes etc. Now I can’t find the text that led me to believe that in the first place and am wondering if I made that up! Or perhaps it was something a lazy professor said once a while ago for the sake of a poetic lecture, idk…

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Hey, don’t worry yourself too much about it. I hope I didn’t sound pedantic! I honestly enjoy terminology and etymology, as well as word origin and history (language doesn’t care much about rules, regulations, or purity, it’s so organic and lively and gives its own history of things) and I appreciate when someone corrects mistakes I make on etymology. I happen to be somewhat proficient in Greek, or at least aspire to be, so I felt like providing some extra info on the word.

It’s actually funny if you think how a late 20th century term like cybernetics, highly connected with technology (which is also a Greek term), originates from a word that old. It baffles me when I think about these things!

Back on topic :slight_smile:

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Really enjoyed reading this thread. I’m rather new to modular (about 6 months in now), but have been playing drums for a long long time. Currently I’m having a hard time balancing all three of these topics in the title. I’m unsure if my issue is discipline or maybe my ambitions are just too high? I already played a live show a month back, so I spent a good amount writing/rehearsing/planning that, trying to put out a record later this summer while also studying modular & experimenting with my new instrument. I’m finding that my creative output exponentially increased quickly, but now has plateaued a bit currently which is probably due to my inexperience with the instrument.

Are there any specific things anyone does here to “study” modular in a more disciplined way, while still keeping some creativity in the mix? I’ve thought of doing some “3 module challenges” to force my brain into trying new patches, but is there anything that you’ve found has worked well?

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I haven’t given it a lot of time lately, but my current practicing with my modular has revolved around exploring outgrowths of a two-oscillator monosynth patch, with the goals of mapping out the sonic territory available there, and to learn to play with a sequencer (Kria, with assistance from Teletype). I kept the exact same patch for months, until recently I had something of a breakthrough with Kria—which caused me to want to go back to the bones of the patch and build some of the superstructure with what I learned in mind.

Actually this process involved a LOT of patience and frustration for me. Playing with sequencers is still fairly foreign to me as someone with a piano background. I guess the main thing I’ve learned in life lately (I’m working on a PhD) is that if I stick with a problem without beating my head against it, I will eventually make progress. So in fact most of my “process” lately in music but also life is about gently holding my nose to the grindstone.

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I think the three module concept is great. The limitations really opens up possibilities and moves you forward. Too many modules can bog you down with all of the possibilities.

Once you’re comfortable set a challenge like recreating specific sound or creating a second part.

Too often I find myself trying to recreate synth sounds I’ve heard. While this isn’t bad I don’t find it as satisfying creatively. Though it can be good for learning.

When you’re out of ideas try reading the manual or swap one module for another.

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As I’ve been using mostly using Kria in my own sequenced explorations, I’d be interested in hearing more about your breakthrough and how it’s affecting your process / practice methods :slightly_smiling_face:

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I posted this in another thread recently, but “patching backwards” can be fun - start with a cable plugged into your output jack and work from there. Any time you want to make a new connection start with the destination jack and then decide where to source voltage from for that jack. Imagine constructing the entire patch diagram from the output and moving upstream, rather than starting from the original CV/signal generators and moving downstream.

Another useful exercise: give yourself a short time limit to build a patch and play with it. Don’t record anything you do! Focus purely on exploration without the pressure of recording/“creating” something good. Tear it down immediately when you are done, to emphasize the ephemeral nature of the exercise. Or hey, if you really love it, then keep working on it! Maybe see what the craziest noisiest thing you can get going in 10 minutes is, play with it for 10 minutes, and then totally deconstruct it and re-initialize everything. Maybe you have a more specific goal: set up a basic rhythm, lead, and atmosphere voices in 10 minutes. Jam with it for 10, and then deconstruct and start over. The general idea is to give yourself small challenges or goals and to work in a manner where you are not necessarily interested in the final output, and giving yourself freedom to explore in a controlled/educational fashion in a non-judgmental way.

Another exercise: pick a module that you normally use in one manner, and try building a patch around it that is totally different to how you normally like to use it. For instance, use your clock divider for generating subharmonics rather than clock divisions. Use your Slew Limiter as an envelope generator rather than for portamento. Use a s+h for sample rate reduction instead of CV sampling. Etc.

This thread has some really good ideas - there are others like it on lines and elsewhere too!

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