The main issue with organelle modules not working is that some organelle patch developers are using the organelle specific graphics api. This is understandable since they are often only interested in the organelle experience.
Iāve explained techniques that show how they can support both a graphics UI and a textual UI , and also the benefits of this approach for the organelle ( eg parameter saving and automation) as well as the portability.
But as they say, you can lead a horse to water but you canāt make it drink 
Iāve considered adding a graphic api to orac, but itās complex to make it portable - such that difficult screen sizes work. (*)
(*) Iām not really willing to use the fact that norns and organelle share same sizes.
Another option is to put the organelle graphics api in NUI and then adapt mother.pd but thatās no very appealing to me.
So itās a bit up in the air at the moment, but under consideration- though at the moment Iām really lacking dev time. 
Note : orac 1 vs orac 2
Thatās not really a big issue itās very easy requiring minimal changes - just a matter of someone doing it