yeah, i was more referring to minimizing on trips through the control network when updating individual leds, and you said it depends on what’s downstream, so this part might become slow? ha, you’re answering questions as i type : -) so, even easier, no refactoring.
SCREEN outputs - i was thinking about being able to check the current state of a led. but probably not that needed.
would be also interesting in addition to ‘heavy’ ops to have mini versions of them which would require smaller footprints to operate, and then assigning, say, 8 mini ops to share a 128 grid in 4x4 squares, being able to control all 8 simultaneously. or use heavy versions but use grid to control multiple selected parameters on multiple operators.