I finally had some time to spend with Orca on Norns… and it’s more amazing than I could have imagined. I’ve also hacked on it a bit, in ways that you all might find interesting.
Import and Export Feature
There’s a decent community of Orca users on PatchStorage that has been out of reach for us Norns users… not any more.
I’ve added the ability to import and export these Orca files for use on Norns. The only change needed is to replace the .orca suffix with .txt Accordingly I’ve added “» Import” and “« Export” commands to the options menu. I’ve included a simple demo to get folks started.
Before I submit a pull request to @its_your_bedtime I would be thankful for a couple of brave souls to pull my import/export branch down to find bugs.
PolyPerc Engine
The second variant I’ve been working on is implementing the PolyPerc engine from Awake to be used with Orca. Timber is great, but I wanted Orca to be able to make it’s own noise 
I know a couple of folks have forked Orca and are using a hyphen naming strategy, not sure if @its_your_bedtime has any ideas on how to scalably manage variants (or if it even matters).
If you’re interested in giving this a spin, pull down the poly-engine branch. I welcome all bug reports.
Over the weekend I’ll aim to post some video demos showing all of the above-mentioned in action.