is there any way to access the command-line?

and would it be possible to add some new feature like F to invert triggers? Orca - Livecoding Tool

and lastly, why does only one cell get deleted when selecting multiple op’s and pressing backspace?

I hadn’t realized the changes upstream in the JS version; very cool!

Since I’m rooting around quite a bit with Orca in my own fork, I’m happy to take a look at these updates, look to implement, and make a PR for @its_your_bedtime.

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I’ve looked at the code and am having a harder time with making local changes to ORCA than other scripts, its a bit over my head. With your poly perc branch, it would be great if the filter gain were mapped from 0-Z, currently there is a hard jump from 2-3 and it would be great to have a smoother transition before I get to squelchy territory.

It is so cool to be able to pull things down from patchstorage, import the text and see how others have been building up complexity.

Filter Gain Param
I see what what you’re talking about for the gain issue. I’m working on updates that will introduce the operator changes that were introduced in the upstream JS branch. And I’ll fix that gain issue at the same time. I anticipate pushing changes to my dev branch by end of this coming week.

Patchstorage
If you’re looking to import files from Patchstorage use the dev branch and watch my video in my post above.

if you follow my git directions above (i.e create a orca-frederickk folder), you could use Maiden to create a .txt file in dust/data/orca-frederickk or you could also upload into the data folder via sftp

$ sftp we@norns.local
$ cd ~/dust/data/orca-frederickk
$ put foo.txt # foo.txt is the name of the file you downloaded from Patchstorage

Then you can use import as shown in the aforementioned video.

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@mlogger oh my word. that would be incredible. do you know if anyone’s actually looked into the feasibility?

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it got mentioned over here but I don’t know if anyone’s working on it at the moment—it really would be incredible in case anyone with the skills wants encouragement :sweat_smile:

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I’m trying to wrangle MIDI cc out and running into… the esoteric nature of ORCA. Thought it would be a fun experiment to try to sequence the Volca Sample, with it’s notoriously terrible MIDI implementation, and I’m trying to send CC value 43 (Speed) out to Channel 1 and not getting anywhere. I believe that !1CR should net me Channel 1, Knob 43, Value 96 but the ORCA documentation is a little unclear about MIDI CC so I’m not sure if this isn’t working because of bad math, me misunderstanding the Volca Sample MIDI spec or something else. Anyone have any ideas?

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Looking at the current code as it’s implemented on Norns, it looks like knob is limited to values 0-35.

But your value looks right, as it’s calculated math.floor(n / 35) * 127) so if r = 27 your floored value is 97.

Not fully sure what’s happening in the code there, but it also seems like the knob ID is gonna be wonky too, as I’m calculating that the same way as the knob value but there’s no math.floor function for that value. But that’s just a casual observation, since I am really know sure what is going on here.

Question for all, I’m sure I’m just not thinking my way around it correctly. How are you inverting bangs since bangFbang and •F• dont seem to function in the norns port?

For instance, I’m trying to make inversions of euclidean rhythms but I have not figured out NOT logic in the norns port.

I’ve created a branch to update the current port of Norns to be aligned with recent primary Orca (except for B, that I kept as bounce).

If you can hang loose for a bit longer, I plan on merging this and my WIP multiple engines work into a single branch and creating a PR for @its_your_bedtime to update his master branch.

Otherwise, if you’re feeling adventurous you could test drive my updated params branch by SSH into Norns and running the following.

$ cd ~/dust/code
$ git clone --single-branch --branch feature-update-params https://github.com/frederickk/orca/ orca-feature-update-params
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Here’s some new stuff

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sorry if this is buried somewhere in this thread, but how many samples can be played at one time? i finally scrolled alllll the way to the bottom and 35 slots is so many, but i felt like i had samples that dropped out when another played. it’s hard to tell with the script i’m running.

Is it correct that the comment operator behaves differently from the desktop version ?
Trying to replicate some tracker sequencers like: https://youtu.be/H0kNeD1ZzRk but can’t seem to get there…I must be doing something wrong

How so? Holding strings of operand in place bracketed by #…# should work.

I don’t think that you can quickly comment out an entire selection the way you can in the desktop version though.

When inserting capitals in the string to use as note numbers for instance I get operands and not notes…

I think (not super experienced norns user, but very fond of Orca) it depends on the engine; the Timber engine, the one that Orca rely on, has a 7 samples at once polyphony maximum.

(edit: added link!)

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Depending on where the capital letters are being routed to, they can function as notes or operators (this applies to capital and lowercase letters, lowercase will not act until banged)

EDIT One thing that sticks out to me that may work differently is the columns of variables at the upper left. In the norns port, I don’t believe you can define a variable as a bang without a hold function above the bang. this is incorrect

Without actually copying this script 1:1, I don’t know if I’ll be able to track down what else is happening. The video is from December 2018, I know that some operators have changed their functionality or in/out port positions since then. I only have really used the norns port and various dev branches, so don’t know the full extent of the difference.

Maybe someone with more practical familiarity with these changes can chime in?

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Thanks for taking a look… I tried another patch routing capitals from the string into Query and send the values to the Timber engine…but same issues hmm, I’ll take a look at hold. Another thing…What’s nice about the desktop version is that values between #…# are not highlighted and you can follow the tracker. minor detail perhaps :slight_smile:

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thanks Carlos, had a feeling this was a Timber question instead…

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