hi!
I’ve been trying out your branch a little bit (https://github.com/CoolLeRue/orca), and indeed simply entering a $ stops the clock/playback and it’s not possible to start again. I can still move around with the keys, but clock won’t start and the info line at the bottom doesn’t register and call the names of new operators inputed.
# script init
Start Clock
Stop Clock
stop
false
Start Clock
run
true
>>>>>> norns.crow.add / 4 / crow: telephone line
lua: /home/we/norns/lua/core/clock.lua:82: /home/we/dust/code/orca2/orca/orca.lua:106: attempt to index a nil value (field '?')
stack traceback:
[C]: in function 'error'
/home/we/norns/lua/core/clock.lua:82: in function 'core/clock.resume'
I also tried using the - crow operator, which I’m very excited about! Does it only communicate with jf via crow as of now? what about w/? For future updates, it would be amazing to generate two pairs of gates and v/oct cv via crow, and use the inputs for clocking orca/increment frame : )
EDIT: just read about the ~ and ´ cv and w/ operators, sorry : )
overall, this version seem very sluggish compared to the one in maiden. clock is unstable and and I experience a lot of lag/latency on the keyboard input etc. happy to try it out and report more if you make an update! though I’m afraid I can’t be of much help with the code.
EDIT2: just thought I should add, I’m running latest firmware (201115) on a norns shield.
thanks to everyone involved for all of your work!