Try the following as a basic first step:

.D.......
.*/1V1...

Remember that the softcut op needs to be banged (hence the presence of D here, as an example). Though it can take 6 inputs, I’m just using the first 3 to get recording going here:

1: selects the first playhead
V: sets the rec level (0 - Z)
1: sets the rec direction to forward

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hey guys!

trying out Orca for the first time and i can’t seem to even get started.

script is loaded.
loaded a couple of samples.
bought a new little Macally PC/Mac keyboard and Orca won’t do anything.

the @ symbol on screen on norns will move around using E2 and E3 but it will not respond to any key input from the computer keyboard.

also…
attempted to LOAD FOLDER in Orca and no samples load.

am i missing something here?

If I recall, I had to configure something in System>Devices for the USB keyboard? Sorry, not at norns.

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i looked for that earlier and noticed norns sees the keyboard under HID Devices.

i just reset norns again and now Orca is reacting to the computer keyboard!
:expressionless:

let’s see if i can make noiz now…

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updated markeats` timber and i think it breaks timber in orca. :slightly_smiling_face:

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so…
Orca is neato but…i still can’t get it to load a folder.

when trying to load one…it opens my audio folder and then it will open the folder of samples, highlights the first sample and after hitting the button it just jumps back to the parameters display,

no samples loaded.

i can load one sample at a time in each of the parameter sample slots.

any suggestions?

Sorry if I missed this in the thread; I did search but haven’t come up with anything.

I’ve been using and loving desktop Orca for a couple of weeks now. Still very much learning as I go, so I’ve found the help text that shows up in the commander when hovering over Op arguments to be helpful.

Has there been any talk about implementing this on the norns version? I would understand why it wouldn’t make sense to show all the time, given screen real estate, but could it be shown when holding a key or something?

I’d be happy to take a stab at implementing potentially. Just wanted to see if there was interest.

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Something like a ‘Show Help’ param would be nice, and utilize the bottom line to display help on hover.

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I submitted a pull request to get timber beta 4 working with orca, but until it gets approved you can try a small edit on line 22 in orca/lib/library/_timber.lua to:

engine.noteOn( sample, self:note_freq(n), 100, sample )

Things work after that for me, but I haven’t checked things that thoroughly.

Velocity for Timber noteOn should be 0-1 range btw

Thanks! Went ahead and submitted a pull request for that too.

edit/update: I figured out how to get into Arduino and adjust things. I’m going to leave the ‘throw’ standard, but I did change the CC’s number for all the faders and I’m feeling rather chuffed. :nerd_face:


Jason, I just got my 16n faderbank working with Orca…kinda. The fader throw is only tracked through the first 40% of it’s travel, as if the scaling from 1-9-a-z only tracks the first part of the midi spec 1-127. Anyway to adjust the scaling?

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I just got a 16n but haven’t had time to play with it yet. I was going to suggest looking at the code on the 16n. I plan to use it with the er301 mostly.

Is the Timber engine currently broken within Orca? Stopped working for me.

Just to double check, did you update timber to the latest version (beta 4)? The latest version of orca needs that version. the timber engine operator in orca should then work as before.

I thought I was pulling the latest from github. I’ll double check in the am. Thank you.

I believe it shows up when you press tab on your keyboard

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Is it possible to use a combination of ! commands to send nrpn cc’s? I’m trying to sequence the delay params on an elektron digitakt

For reference I’m looking at page 67 https://www.elektron.se/wp-content/uploads/2017/06/Digitakt-User-Manual_ENG.pdf

Maybe?

You’d need to send all the commands in the right order.

NRPNs look pretty complicated

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