I am a huge fan of Oberheim pad sounds and love the fizziness of the filter. That swept Notch thing is so, so identifiable and there are very, very few synths that can do it. But when I look at the modulation options between OB-6 and S6, there is really no comparison. I am sure I’d start to get very frustrated with just one LFO for example, even though I know I love the sound. On the S6 you have two LFOs, and a VCO and ENV (with looping) that can also be LFOs, or an LFO that can also be a VCO where you can choose a user waveform for the shape etc. And the list goes on, all way more interesting to me.
Not really into modular any more, had the 22u of Frac a decade ago and don’t miss it at all. The Grandmother is all the modular I want or need right now. But I haven’t had a hardware ‘analoguey’ poly since my Juno 106 about 15 years ago, and desperately want one!
S6 has a simple Gate envelope, or Gate plus Release, or the regular two ENVs (one HADSR with looping, the other ADSR). LFO1 also has one shot mode so could be an envelope too. And yes, LFO1 also has the Delay control for delayed vibrato etc. I think that’s what I love about it, the more I read, all these tiny little extras that you don’t really notice at first, but will make a very capable and most importantly hands on/easy to use machine.
I had a MWXT from 1999-2005, one of my fave synths, need to pick up the Largo soft synth at some stage to replace that sound. First synth was a Wavestation EX in 1992. Sorry for OT!
My most desired feature for the S6 would be some way to do wavetable scanning with the user waves, controlled by the joystick or other sources etc. Then you could do Vector Synthesis with it too, for Prophet VS style sounds. Could be doable with some kind of deep editor from UDO in future.