This happened to me too. I eventually had to send mine back and they replaced it. You should reach out to Qu-bit.

https://www.qubitelectronix.com/contact

Oh thats a defect? Interesting.

Thanks @Tyresta and @nutritionalzero ,

I’ve reached out, will see if they are able to replace my unit. :slight_smile:

1 Like

I edited the code I was talking about above, saved a copy and installed it on the Neb as a user patch. It works! Solves the issue, I successfully removed the dry output that has latency from the Blend knob. Now I can switch back and forth between the factory and modified instrument depending on my setup.

All I did was change this lines of code on 898 and 899 to
aoutl = amixl
aoutr = amixr

Again, this is only really beneficial if you are running the Neb in aux send of a mixer where you are processing live audio and want to hear no dry sound coming through the Neb because of latency.

7 Likes

Have a Nebulae V2 coming in the mail! Any other exciting alt firmware developments I should be aware of?

Did you buys yours from PC sale like I did? I still have a few days to wait for it and im growing impatient

not sure if it’s been mentioned but the Nebulaev2 strips off anything except for the .pd file and load that into it, which removes the ability to use externals and while i love and use vanilla it requires a different type of patching to make patches that will work properly on it.

1 Like

Yes I did! Also picked up a chord V2 from them. Hoping they arrive by tomorrow so I can get them in my case over the weekend :slight_smile:

got mine plugged in and am just going through the stock samples. Running it through the prism and modulating it with voltage block and tides.

It almost feels like cheating! Its instant ambient dynamic texture and it sounds lovely!

1 Like

I got mine in the mail right before I left for work today. Haven’t taken it out of the box yet. I guess we’ll be on similar journeys this weekend!

Just ran it through clouds, which i have not been using as “clouds” in a very long time (parasite ftw), and modulated everything on both with VB and some LFOs.

Pretty sure i could listen to this for hours and not get tired of it. So incredibly lush!

1 Like

Did anyone figure out how to use live recording mode on Nebulae?

What did you mean here?
It should be functional when you get the unit. Set in the Source to input and hit record!

Also, hold source and then record to enable continuous recording (holding source activated secondary functionality for knobs/buttons).

After releasing source, you can now use the record button to toggle continuous recording (ie it won’t shut off at the end of each cycle).

What I meant was circular recording mode. Can’t really figure out how to use it.

My post just above yours describes how to access it.

  1. enable circular recording: source+record
  2. turn recording on/off: record
  3. make sure source is set to live input: source
  4. Use the BLEND knob to control what is recorded/heard.

For the record, circular recording mode is kinda wonky. I’ve found that even when you are in the standard loop mode, with no granular thing happening, with the start and length at their max values, that when you engage record and it starts to loop overdub, it actually messes with the length of the loop. I’ve tried repeatedly to make it so it doesn’t do that and I couldn’t get it to work. I would love it to just work like a standard guitar looping pedal, and just keep overdubbing on top of each layer but it doesn’t seem to work. It also introduces a click at each loop point and it fades out the old loops too fast underneath. I don’t know enough about cSound but if I did I’d try to fix it.

If I understand correctly during circular recording granular stuff is not working, correct?

No, granular works fine, its the standard looping, in circular mode it seems to shorten the loop length and there’s a click at the loop point if the sound you are playing keeps going through the loop point. If you’ve ever used a standard guitar looping pedal, when you are in overdub mode, you can add sounds to your heart’s content without there being a click and the loop length stays the same, so you can build up these beautiful textures, or play rhythmic stuff in time if you want to. I’ve got like 3 guitar pedals that loop so its not the end of the world but I’d like to be able to have that work on the Nebulae and have it sync to clock as well. That would be ideal.

I don’t own a Nebulae v2 and can’t really speak to what’s happening, but is it possible that these outcomes are intentional for the Nebulae to act as a granular experimentation tool rather than as a straight-up looper (with some trade-offs implied)? Some sections of Make Noise’s Phonogene manual might be relevant in that case:

PERPECTIVE

There is often the expectation that “bad sounds,” such as clicks, pops, distortions, wrong notes, phase inaccuracies and otherwise, should be impossible with modern musical instruments. Many designers are making instruments which are fool-proof, and which guarantee some specific musical result, thus making it easy to create the same music over and over again. The PHONOGENE does not use this approach. In fact, we have made it very possible to make the “bad sounds” and “mistakes” that have led to some of the greatest moments in musical history (and of course, some of the worst!). With the PHONOGENE, it is possible to Splice sounds in such a way that you hear sharp contrasts, clicks and pops. This is the physics of sound! It is possible to slow down a recording to the point of complete decimation, so that all that remains is trail of digital artifacts. Such are the limitations of digital sound. It is possible to render the source material completely unintelligible, to cut busted loops, to distort digitally, to obscure, to regenerate to the point of almost no signal integrity. This is the nature of the PHONOGENE. If you seek the perfect looping tool, in the most contemporary sense of the word “loop,” then please look elsewhere. If you desire to explore the realm of modular, digital sample manipulation and microsound, read on!

Signal OUT

That the PHONOGENE exists within the modular system is a huge advantage. Many Analog Synthesis techniques and processes work well with the PHONOGENE. Creative Filtering, especially Low Pass and Band Pass, are very useful in controlling the textures, clicks, and aliasing of the PHONOGENE. Amplitude Modulation, Echo, Reverb are also commonly suggested post processing techniques in microsound and granular synthesis.