ive only recently decided to finally delve into the recording aspects of my nebulae, and ended up deeply frustrated because I could not for the life of me get it to record anything coming in.

then i learned that the source button is actually incredibly touchy and it takes a very quick and light touch to get it to switch modes. Im so glad i figured that out because I was starting to think i had a defect.

now I have a whole new layer to play with! God, i love this module.

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What is the blend knob used for?

There are two algos there (assuming something is recorded):
Middle position it’s only live inputs
CCW - time stretching mix
CW - granular mix
Full CCW or CW removes live signal from the output

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Does that mean I cannot have time stretching and granular at the same time?

Actually it’s the same with normal behaviour.
If I’m not mistaken stretched signal goes into granular input. So you kinda can have them both, but not parallel

Anyone noticed that if you mount a module on the right of the nebulae then you will have the nebulae’s ribbon cable touching the module on the right of it? Since the cable is mounted on the right of nebulae it will be hard pressed against the module on its right. Is that an issue? Will the cable or the modules be damaged because of it?

I just loaded some wav files in the USB card but they are not being played. You know why?

I have noticed this. Those ribbon cables are pretty flexible, but use your judgment. When I installed mine it felt uncomfortably cramped but that was months ago and I’ve had no issues.

As far as time stretch / granular at the same time, yeah you can do that, but not on live loops. Only when you are playing a source from the usb stick.

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Does anyone know if there’s a Mac/pd or max patch/app available that recreates a similar sound to nebulaes? I have the module, but it would be great when I’m out and about to have something on my laptop without chucking a mini case in my bag. I’ve tried a few things like borderlands and quanta, but they don’t seem to have the same smoothing effect.

the main granular patch is written in csound, which you can get on the mac, so you could adapt that one to work on your mac - this could theoretically give you an identical result.

in max, theres quite a few max patches that do granular - if you use Ableton Live then Granulator is popular.
but, given these will be written by different people, and have different parameters and scaling, windows etc, it’ll unlikely be identical - but like something you can find that you like or even prefer.

if your after smearing, then on a mac you could get a version of mutable instruments clouds… not really similar to Nebulae, but popular.

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yeah pretty sure you can just grab the csound code off the Neb2 and run it on Cabbage or something. I wrote one for Nebulae2 in pd i have somewhere if you want it

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Not sure if @obelisk wants it, but I definitely would! Did you port Nebulae2 to Organelle, or is this more of a general pd use case?

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It’s not quite as simple as that …
The nebulae has quite a few control messages being passed in, and some interaction with loading up samples that are all external to the csound patch.
Could be done but it’s not just a matter of running a csound patch :wink:

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Has anyone been able to get Supercollider patches working on the Nebulae? The product description indicates this should be possible, but I can’t find the documentation for it anywhere.

True. could be a fun way to learn csound for sure. i recommend cabbage for hacking it up

Been experimenting a bunch and I have some questions if anyone has ideas…

  1. is it possible to record/overdub an external source onto a preloaded sample? That would be awesome…
  2. The granular is very choppy, like you can hear the loop. Is there a way to get a bit more of a smear sound effect for drones. By adding some modulation to density I have a work around but I wish the overlap would completely overlap the loop points.
    3.I’ve downloaded the Size05danish instrument, its awesome. Is there another spot to find user patches? I’ve read that the ones through Qu-Bits website are really spotty…and I can second that.

Thanks everyone

I’ve been fiddling trying to get this too. Trying to get something like the Morphagene Morph. I thought it was something in my sample.

OVERLAP should absolutely be able to get overlapping grains. In the standard firmware, it sets grain length as a percentage of the base grain generation period (i.e. % of duration set by DENSITY). The percentage ranges from very fast (e.g. 1% - so tons of dead time between the grain completing and the triggering of the next grain) to quite long (e.g. 600% - so 6 overlapping grains at a time).

If it still sounds “choppy” when overlap is set to a high amount of overlap, try adjusting the grain window to a softer window (BLEND control).

Also, typical granular synths normally generate grains from a fixed location, +/- some amount of variability, rather than constantly scrubbing through the file. To get this going, set Nebulae into FREEZE mode - use START to scrub through the file and choose your location to generate grains from. To add some variability to the location, use the secondary START control (e.g. press and hold SOURCE while turning START) to add some subtle random variation to the start position (release SOURCE to lock in the start position randomization amount). Use the same procedure to add some randomization to grain length via the secondary OVERLAP control. Now you should get a much more textural drone generated off of one location of your file. You will need to tune DENSITY and OVERLAP’s base values to taste depending on the variability/droney-ness of the source sample. Add some reverb to get it nice and smeary. Try scrubbing through your file with START to change the timbre of your drone.

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this just made a lot of things click for ME, at least. thanks for the tips!

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I just happened to notice @TheTechnobear has a new firmware out for Neb v2 which enables it to be used as a wi-fi access point. This allows for remote file management via a web file manager. Neat stuff.

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