Grid controls have been added. Emphasis is on ‘nudging’ the synth voice in a few ways & tapping in rhythms into the euclidean sequencer. Clear / reset sequence length provided to mute / roll before building up again. To get started, just tap on row 2. Taps in row 1 to clear.
New to Norns & Grid hacking so appreciate any feedback / suggestions.
This is great, thanks. Are you planning to add the sequencer controls to the parameters menu so they can be mapped to MIDI CC?
Why does my osc1 LFO shape keep changing randomly?
this is very cool, I really like the sounds it produces. definitely has its own character.
two questions:
I’m trying to sync with ableton link, but can’t make it work. live finds norns and says they’re synced. clock source is set to link in norns parameters, and to external in rudiments settings. any ideas?
Is there are way to rotate channels in the euclidean sequencer?
i don’t think link support is implemented in rudiments at the moment. but for scripts that does it’s very simple: first make sure norns and the computer you’re running live on are connected on the same wifi network, then just go to norns - parameters - edit - CLOCK > and set it to link.
tried it with less concepts for instance, and it works perfectly.
Figured I’d chime in on this thread - to be honest I don’t really use this script a lot myself, so further feature development is unfortunately unlikely… If anyone wishes to take over development I’d be happy to hand it over though.
And FWIW on a related note, I’ve been playing around trying to replicate parts of DFAM in Supercollider, so hopefully there’s another percussion synthesizer for Norns on the way eventually…
simple and delicious, a key to great cooking
thanks for creating this
the Download latest release up there is the same as what we would get from maiden install - correct?
only thing id say is maybe missing a on off button for the grid (maybe bottom right?)
Have a nice weekend
Hey there! I have further developed the script! @yaw turned me onto it awhile back and I’ve added more grid controls, a simple 4 step pitch sequencer, and support for nb voices in general and with specific grid controls tuned for 5 different nb voices. I also ported rudiments as an nb voice and added a gain parameter for volume. nb_rudiments here
I was wondering if you’d like a PR for these modifications? I can update the documentation as well.
here’s rudiments sequencing emplaitress, nb_drumcrow, nb_rudiments, and oilcan
New to this script because of the notification about n.b. mod above (wow). Nice script, I find it is a great feature that this lineage of Euclidean scripts do not have the rotation feature that some Euclideans have, so you need to “dj” it with the lenght. Super fun!
@postsolarpunk is the nb_rudiments mod one directory too deep in the project, or am I misunderstanding what it is? Being nb_rudiments/lib/mod.lua rather than lib/mod.lua means norns doesn’t find it, if installed from GitHub with ;install plus repo URL as usual. Moving the lib directory one level up works. This relatively simple engine produces some wild sounds!
Ah, thanks! I’ve moved around the files as you said for lib/mod.lua in the repo.
I’ve uploaded my rudiments branch with the nb support and added grid controls to github. rudiments branch I hastily threw together a PDF of my notes for the grid changes and specific functions for different nb engines as well!
edit: oh whoops, there’s no way to vary the pitch without a grid, it’s just going to send midi note 60 to any nb voice you load lol okay I’ll add that soon