in the analogue realm if you have something with a gate/clock in theres plenty of weird fun to be had using unconventional things or ‘or gate’ combined things as step triggers. if you have a set up where you can also use the sequencer as part of some sort of feedback loop with its own clock input it can go a bit further. also you can add something like a switch or vca or two to that too so you can multiple or attenuate the influence the seq has on the loop. can make for some more unpredictable but still semi-sequenced or stable sounding movement.

i’m sure there are ways of implementing similar results in the midi/digital realm too. using things like counters and logic or math functions.

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i’ve added the johnson book to my TBR, looking forward to checking it out.

my process with drum machine sequencing is DAW focused, b/c a machine that can handle it is a bit cost-prohibitive for me at this point. i convert text to binary representation, assigning words or phrases to three or four separate sequencers (usually sequencing higher-end percussion—i keep my bass drum at a 4/4). i try to keep 35 or so steps as my max, because it’s easy to get lost when programming, but i also make sure the patterns are all different lengths, for polymetric phasing.

this works best with different hi-hat/click/glitch/snap sounds. bringing in snares or toms tends to muddy the track too much.

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@ParanormalPatroler just posted about the new ADDAC215, a dual S&H/T&H with slew per channel. It has a little flip-flop built in for alternating trigger between channel 1 & 2; looks perfect for hocketing and melody derivation.

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I totally understand that some synthesis/sequencing makes more sense in the non-modular arena, while some is perfect for modular. It can be difficult to predict which approach will work.

I happen to be inspired by African ensemble drumming, so I imagine that having 16 gate outputs would be conducive to building a rhythm centrally, with many different sound sources triggered from a single module. Of course, I realize that ensemble drumming might be rule-based - I really haven’t studied it that deeply from a compositional viewpoint - but my instinct is it’s more complicated than simply having every part derived from every other part through generated patterns.

That said, the interface for a non-generative gate sequencer could pose a challenge.

Wait, what!? Has it finally happened!? :open_mouth:
Do you know if there are any limitations vs the Elektron devices that already supported MIDI sequencing like the Digitakt?

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I haven’t dug into it completely yet, but it appears they basically brought the Digitakt sequencer into these two units - they made a point about scale per track and different tempos per pattern, etc.

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Yeah, just noticed those features as well, quiet nice.
From a quick check it does seem like it has slightly less features than a Digitakt in that it seems like there is no MIDI CC output/control. And it seems like the MIDI tracks are not additional tracks, they run on the internal tracks, not sure if they are mutually exclusive (ie MIDI on = no internal audio and vice versa).
And no polyphony on the Rytm?

[edit] Link to post with more info on Elektronauts https://www.elektronauts.com/t/analog-four-1-40-analog-rytm-1-50/108037/375 and video from bobeats with more info https://youtu.be/t51_1VFDml4?t=431

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You can totally build that in modular. It’s just the most expensive way to do it. But I see the appeal. If that were my bag I might build it in Axoloti and use an off the shelf hardware midi controller.

On the topic of hocketing - “Hockets for Two Voices” by Meara O’Reilly just released & is an experience.

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Really great, thanks.

just came across a (very) old pic of when i first started experimenting with this method. before i realized i needed to keep it all in the high end for best effects. this shows three sections of the track i was working on, with three separate percussion tracks each.

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I’m a bit slow on the uptake with this. Apologies! Here’s an excerpt of a short video I made about the sequencer. I grabbed the parts where I talk about the permutational stuff.

https://vimeo.com/369143624

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Much appreciated. Seems like a lovely concept and I’m very curious to see, if not the final, at least some permutations of the implementation. UI/UX etc.

I watched one of the trailers for Subotnick yesterday. In it Morton goes back to mills college and sees the original Buchla 100 system.

He mentions using three 16 step sequencers, set to 15 steps, to create the first part of Silver Apples.

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Thank you for this, wondeful discovery.

@betweenmachines
any timescale for release if this beast ?

respect
m

Hi @spqr6510 , thanks for your interest! Can I ask you what aspect of STREAMER you’re interested in?

We’re currently working on a hardware prototype. We’re hoping to have something in the world by this time next year. That may be a little ambitious but we’ll see!

I will let you know when there’s more to see.

D

Easy strategy: Intellijel Metropolis + Ornament and Crime

Metropolis sync out to O&C TR1 to step at the end of each Metropolis steps. Use Sequins, Quantermain, or other app and CV out of O&C to Aux B input on Metropolis to transpose.

Here’s my current favourite sequencing technique.

The biggest revelation I had was understanding that the gate, pitch and any other controlling information don’t need to come from the same sequencer.
I use a combination of a Mystic Circuits VERT and a TipTop z8000 matrix sequencer into a quantiser with shifting capabilities. The Vert takes one input voltage and outputs 8 gates that kinda represent the value in 8 bits. This representation is entirely dependant on scaling the input. The Vert can be clocked for steady and repeatable streams of 8 gates. Predictable input shapes, like a synced LFO give predictable outputs. Slight attenuation, or a change of input shape can generate variations.
One row on the Z8000 can do V/Oct, the next shifting or transposition, yet another some parameters under CV. The gates coming out of the Vert can trigger envelopes, sync LFO’s, change direction or reset rows on the Z8000, etc.

I find it really fun to navigate this ‘state space’, because I can both be very deliberate as well as explore vast possibilities.

Here’s a technique I only know ‘on paper’:
A strategy I haven’t tried yet (because I lack some basic modules for it) is the one demonstrated in a recent Mylar Melodies YT video. The idea is to have a small sequencer of maybe 5 values, combine it with a trigger source and a (v/oct true) Sample & Hold. The trick is then to advance the CV sequence with something steady like 16ths, but to only open the VCA on steps chosen with the trigger source. These four functions together make for a surprisingly lively playing experience it seems. Each activated step will sound a certain note from the small CV seq, but it will be hard to predict which (esp when playing live. But since there aren’t many options to sound out and the fact you can change and even quantise them live makes it ‘club safe’.
And again the core idea is that what advances the V/Oct doesn’t have to be the same as what triggers the Gate, nor any other CV.

One last thought before I post this. If you think about Elementary Cellular Automata, consider that even in 2^3 options there are structures so unwieldy that mathematicians to this day still aren’t sure to what family a certain ECA rule belongs. There are four of these families: uniform, repetitive, random, and complexity. Even at 8 bit they’re still uncertain to which some rules belongs.
So I’m happy to wager that what we can get out of both sequencing techniques described above is equally uniform, repetitive, random, or complex. It’s just up to us to navigate these state spaces and nudge our listeners and ourselves to pay attention to these structures.

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and programming in note-by-note Paganini’s Caprice No. 24 arranged for a guitar from start to finish in its entirety i

I’m new to synths and musical thinking. When I first got a TT a wrote a sequencer to do this exact thing, put in a song note by note. Because that’s what I thought sequencers were. I now have three sequencers; 2 voices by 64 notes, 4 voices by 32 notes and 4 voices by 64 notes. But adding songs by transposing musical notation to TT notes and metronome cycles can easily result in errors. I’m currently in the process of writing a script that will extract the pattern from a TT script and convert it to a Lilypond file so it can be viewed as musical notation via PDF file

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