that “Velvet Cluster Noise” patch is badass! 
i wanted to tweak it to be more ‘analog’-sounding(basically trying for softer curvatures in various parts), so i put the “click~” object at the end, also put some buttons to give quick options for the original single-sample click, sine, sinc window, and finally at bottom-right is a multislider to set 16 samples to whatever shape you like.
also swapped out rampsmooth~ with slide~, and clip~ out with tanh~ (just for soft-saturation)… there’s a couple more things i might not be remembering(‘unslid mix’ knob allows you to add original clicks back in outside the slide~ - so if you wanted closer to the original Velvet noise, you could set it to single-sample, turn ‘unslid mix’ up, and maybe swap out slide~ with rampsmooth~ again… …also, the final live.gain~ slider goes into tanh~ so you can turn it up to +6dB and tanh~ will still keep everything within -1. and 1. but with that soft-saturated sound)… also added presets 12 through 16 to switch transient shapes while 1-11 still keep closer to the original.
called this one “VelourClusterNoise”

VelourClusterNoise.maxpat (43.0 KB)