I made a table tennis simulator within teletype. Can’t find the video of it though.
It used the turtle operator (
@) to bounce the cursor around the tracker screen. It could have been extended to use the 4 triggers for P1(up, down) P2(up, down) to make an actual game out of it.
I once considered adding graphics operators to the teletype codebase to draw on a new screen using the graphics acceleration of the display.
What I’m saying is that you don’t have to modify the teletype codebase that far to make games.
Also, here are my demo videos of various stages of the oscilloscope development: