This is great! I’d love to take a look at how you wrote the scene.

Added it to the first post! please change the script number to the desired spot to overwrite when writing to teletype :slight_smile:

excellent, added it to the grid teletype code exchange page!

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Hi!
Im trying to input param readings in realtime in a pattern.
So the pattern is playing with P.NEXT and i want to input the readings from the PARAM pot on each index of a pattern in real time.
I have tried:

P.N 0 ; P.INS 0 PARAM

and

P.N 0; P.PUSH PARAM

With no luck.

I have also tried scaling PARAM on the I script and assigning its value to A but its not working either.

Can this be achieved? would be great to have a pseudo Malekko voltage block function where fader movement is recorded in real timein a pattern…

Cheers

@thopa here is a clocked recorder script I made which works similar to what you’re asking. It does not have “motion detector recording” like Voltage Block, though. Instead you use a gate on input 1 to clear old and begin a new clocked recording on the “IN” jack. When the gate is low the script is in clocked playback mode.

Script 1 (arm record while high, disarm and reset sequence on falling edge):

IF ! STATE 1: X 0; P.I P.L
IF ! STATE 1: BREAK
IF X: BREAK
P.I 0; P.L 0; X 1
P.MAP: 0

Script 2 (trigger advances clock):

IF && X STATE 1: $ 4
IF ! OR X STATE 1: $ 3

Script 3 (playback function):

CV 1 P.NEXT

Script 4 (record function):

J IN; P.PUSH J; CV 1 J

Init script:

$.POL 1 3; X 0
2 Likes

Hi @thopa. did a modification of „morphing faders“ of @scanner_darkly with recording function. But you need a txi (and a grid would be handy but not necessary).

1 Like

Thanks @desolationjones !
Its not a problem to trigger a clocked recording, i actually made a module to send triggers on push button push.
Thanks a lot for your example code, im going to try to implement it on my current scene but i probably will start a new one since im (as always) out of space on this one.
Will let you know how it goes thank again!

Hi @KitKatAndy thanks for your reply! Luckily i got a Txi : and a grid too!
Looking into it too, much appreciated! But being honest I havent tackled teletype grid interaction yet, but i will do soon…Gracias :slight_smile:

Hi!

Creating a script for Teletype that is capable of triggering voice polyphony in Just Friends, I run into a problem when it comes to finding the best way to update the CV’s that come through the TXi without using a huge amount of delays … Basically this is the structure for each voice, with control for the level of each voice with the TXi knobs:

I:
L 1 6: $.POL I 3
JF.MODE 1
L 1 4: TI.PRM.MAP I 0 1000

1: 
K STATE 1; I VV * TI.PRM 1 K
DEL 50: X TI.IN 1
DEL 50: JF.VOX 1 X I

What do you think of it? Should be a better way to update the CV’s?

Why the delays? Are your variables not updating fast enough?

Yes. If Y don’t put those delays the JF is always one trigger behind. So I need to add some kind of delays, although I don’t know if this is the best way …

How easy is it to convert the JF teletype scripts to w/syn? is there a comprehensive guide at all?

Hi, Im working on a euclidean sequencer and i have it working on 4 channels;
Each channel reads from the Txi pots, and assigns pattern length, number of beats and offset.
I wanted to create a variable A that was assigned to the last pot of the txi.
I wanted to divide the number of triggers by the value of that variable as a sort of clock divider, but im stuck on the last bit.

PN 0 O TI.PARAM 2
PN 0 1 TI. PARAM 1
PN 0 TI.PARAM 3
X PN 0 2
Y ER PN 0 0 PN 0 1 SUB T X
IF Y: TR.PULSE 1

So im trying to divide the number of pulses of TR.PULSE 1 by the value of the Variable A.

i have tried IF Y: TR.PULSE 1 DIV Y A (Fail)
and IF Y: TR.PULSE 1 DIV M A (Fail)

Any ideas?

Many Thanks!

If you want A to work as a clock divider, then you want to have the variable that handles the step index into the ER op to update more slowly. You’re doing that with the variable T in your code, but I don’t see where that is being updated. I’m guessing you have this in your M script? If so, then you want to update it not every click of the metronome, but fewer, depending on A. One way to do this is using: EVERY A: T + T 1

(caveat, I’m not at my teletype just now, so might be wrong!)

Hi @SimonKirby apologies for the late reply! Im in the middle of rearranging the whole studio so i have been in the twilight zone forva few dsys (and more to come)
Yes, T gets updated inside the M script.
Ill try with your counsel and report back,
Thanks s lot for your help! Much appreciated!

1 Like

Hello everyone, long time lurker first time poster here. I recently created my first melodic Just Type patch and I’d love to share it. I have much to learn, there’s nothing too clever going on here, but I have to say I’m quite enjoying the Teletype so far. The concept was a sort of modular wind chimes. Here is a video.

I:
JF.MODE 1
TR.TOG A

1:
P.N 0
JF.VOX 1 N P.NEXT V 10

2:
P.N 1
JF.VOX 2 P.NEXT V 8

3:
P.N 2
JF.VOX 3 N P.NEXT V 8

4:
P.N 3
JF.VOX 4 N P.NEXT V 8

5:
PROB 33: JF.SHIFT N -24
PROB 33: JF.SHIFT N -29
PROB 33: JF.SHIFT N -22
JF.VOX 5 N 35 V 5
JF.VOX 6 N 40 V 5

6:
JF.VOX 1 N 16 V 8
JF.VOX 2 N 31 V 8
JF.VOX 3 N 23 V 8
JF.VOX 4 N 38 V 8
JF.VOX 5 N 28 V 8
JF.VOX 6 N 42 V 8

7:
JF.VOX 1 N 12 V 7
JF.VOX 2 N 31 V 7
JF.VOX 3 N 23 V 7
JF.VOX 4 N 38 V 7
JF.VOX 5 N 28 V 7
JF.VOX 6 N 43 V 7

TRACKER:
4, 12, 23, 48
7, 16, 26, 47
-1, 11, -, 43
0, 24, -, 40
-, 26, -, 35
-, 31, -, 31
-, -, -, 30
-, -, -, 26
-, -, -, 23
-, -, -, 26
-, -, -, 30

The scripts are randomly triggered by Steppy and Pam’s. The TR.TOG A in the I: is sending a high voltage to the Ornament & Crime Quadrature LFO to enable clock division.

This was a fun first patch but I’m looking forward to learning how to do more with it, it is truly awesome what some of y’all are creating, and I thank you for everything that I’ve learned here.

3 Likes

This is a really nice patch, I especially liked that little groove around 3’ - keep it up!

1 Like

I am new to teletype and have a basic question about setting this up…first does PARAM.SCALE 0 14 go in the Init script and, second, are you triggering script 1 continuously to then update the position of the knob? Sorry for the simple questions, just trying to understand how this script works.

PARAM.SCALE would sit in I

The rest is simply reading the knob position, looking up the corresponding value and sending that out. So the faster you execute it the less stepping you’ll feel. If this is al your scene is doing I’d put it in M and set metro to 25ms by placing M 25 in I and M.ACT 1 in I to automatically start the metro…

2 Likes

Also a slew is recommended to “wash out” the stepping of the readings.

1 Like