SAMPLE AND PLAY
This is a simple scene to collect an array of notes as one plays and then have some of those notes play along with you in a semi random fashion. The last 16 notes played are collected in P.N 0 with the latest note played always being the first in the pattern, like a shift register. The pattern is played by the metronome, accessing a random position from 9-15, so not one of the last 8 notes played, but one of the 8 before. That’s about it for now. I think it might be sightly more musical is some semi random octaves were added. I think that could be done with ADD X MUL 12 DRUNK. I’ll test that later.
Connections -
Keyboard v/oct CV > IN
Keyboard gate > TR In 1
TR A > TR In 2
CV 1 > v/oct of destination
TR A > Envelope
M:
M sub 1000 RSH PARAM 4
TR.PULSE A
P.I RRAND 9 15
I:
P.N 0
P.L 16
M.ACT 1
1:
DEL 75 : X DIV QT IN N 1 N 1
DEL 76 : P.INS 0 X
DEL 76 : P.L 16
DEL 76 : TR.PULSE B
2:
CV 1 N P.HERE
NOTE - the delays in script 1 are there because it seems my keyboard tries to output the gates and change the v/oct out simultaneously, but actually the CV changes slightly later, so I was needing to hit a key twice to get CV 1 to change. This little delay gives the CV time to catch up.