perhaps this thread is a pivotal moment for teletype. teletype grew to be many things to many people, precisely because of its open ended nature. so at this point how do we define “the spirit of teletype”?
and if we talk about minimalism, it will also mean different things to different people. say, to me chaos and turtle ops go beyond minimalism (i’m trying to be very careful here, so i most certainly don’t mean this as a criticism of either, simply that they are outside of what i would consider the minimalistic nature of teletype. so are grid ops).
… as i was about to try and explain what to me is an important difference between shadow scripts and timeline @bpcmusic did it better than me
i’m going to try and stay out of the discussion, so i’ll just say this: think of the strength of both approaches. i don’t see them as mutually exclusive. i think timeline is an exciting proposition. tt is an event processor / producer. i thought the original proposal for timeline was following that spirit, having this script roll which represents an event timeline, which is a natural way to compose and express, being able to jump to arbitrary points - this to me is an exciting tool, and one that fits the spirit of teletype. but using it as sketch pad or a place to host anything that doesn’t fit in scripts feels like a hack, a workaround that doesn’t take usability into account.
at the risk of sounding like a broken record, consider typical use cases:
-
you have a scene developed. you decide to add something to it, but your script is already 6 lines long. what do you do at this point? you can copy paste it into timeline (so, select, copy, navigate to timeline, paste, go back to script, add a call to the timeline). or you move this line to another script and just call it. which is faster? which would you rather use?
-
you have a script that calls something from timeline. you need to change something which requires making changes both to the code in timeline and to how it’s called. how do you jump back and forth?
without having a way to jump to relevant part of timeline quickly i would consider both of the above workflows not user friendly. one way perhaps is to provide a hot key that allows you to jump to that specific place in timeline and back.
this is not meant as a critique of timeline. but this discussion is not really complete if we don’t consider usability aspect.