Double woah! Gonna try today. Thankyou so much for doing this!

Its awesome! - it encourages me to make Irish jig music and church organs for some reason :joy:

2 Likes
3 Likes

excellent, added it to the grid codex page!

I’m in love!

2 Likes

If you’re like me, then you love flipping around different loop points in Kria. I was feeling limited by having to use the modifier key AND only messing with the loop on one track at a time, so I made a Teletype scene to enhance loop control! No patching required!

The bottom four rows correspond to the four tracks and the 7 parameters (TR, NOTE, OCT, DUR, RATCHET, ALT NOTE, SLIDE). The top four rows visualize the loop for the selected parameter for the corresponding track. First press will set the start point of the loop and a second press will change the length! Loops wrapping around the 16th step are supported!

This version leaves scripts 4 and 5 free for whatever you want and there is plenty of space left in I.

You can optionally remove script 6 and M if you don’t need the playhead of the loops visualized. Everything else will still work.

I use A, B, C and D for a lot of locally scoped variables, but X, Y, and Z are untouched.

Sorry no video yet, but maybe I’ll get around to it :stuck_out_tongue:

KRIA REMOTE

#1
IF == G.BTNV 0: BRK
A + G.BTNY 1; B PN 0 A
C + A 4; D G.GBTN.C C
IF == D 1: KR.L.ST A B G.BTNX
ELSE: $ 3
L 1 4: $ 7

#2
A G.GRPI; B + G.BTNX 1
G.GBTN.V G.GRPI 0; G.BTNV 1
C KR.L.ST A B; D KR.L.LEN A B
PN 0 A B
L 1 4: $ 7

#3
C KR.L.ST A B; D + G.BTNX 1
IF < C D: KR.L.LEN A B - D C
ELSE: KR.L.LEN A B - + D 16 C

#4

#5

#6
A KR.POS I PN 0 I
G.REC A - I 1 1 1 0 16

#7
IF == I 1: G.CLR
B PN 0 I
C KR.L.ST I B; D KR.L.LEN I B
I - I 1; G.REC C I D 1 0 8
A - + C D 16
IF > A 0: G.REC 0 I A 1 0 8

#8
B * 16 I; C + I 3; D + I 4
G.GBX I B 0 C 1 1 1 2 2 7 1
B * 16 + I 4; I - I 1
G.GBX D B 0 I 1 1 0 2 1 16 1
G.KEY 0 C 1

#M
L 1 4: $ 7
L 1 4: $ 6

#I
L 1 4: $ 8
M 10

#P
1	0	0	1
1	1	1	1
0	0	0	0
63	63	63	63

0	0	0	0
1	0	0	0
1	0	0	0
1	0	0	0
1	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
4	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0
0	0	0	0

#G
0001111000000000
1000000000000000
1000000000000000
1000000000000000
1000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000

0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0

kria_remote.txt (1.6 KB)

11 Likes

awesome, thanks for posting - so much potential using teletype as a meta controller for ansible/trilogy. need to find the time to research this area more.

1 Like

whoa… was just looking at the fader documentation and see there are these dot faders now which would probably make my kria remote a bit more concise!

2 Likes

Early 2018 misuba: make grid apps for all the things!

Late 2018 misuba: if I can’t do it with grid control mode… do I really need to do it

:frowning:

1 Like

i take it the grid control mode works well then :slight_smile:

it can be fun to do super simple grid apps as well, like just using it for visualization, drawing random dots and rectangles, control their brightness with the input value etc. i should also implement x/y pad fully (it’s actually already there, just not finished but totally usable), then you could have the grid control mode in one half of 128 and use the other half with x/y pad to control 2 CVs.

the code exchange list can also be a good source of inspiration!

1 Like

a further thought on doing some more work with the grid ops… did you ever consider an option at button creation for a preference for the script to call on press, release or both? Often I only want one and I hate losing a line of code writing IF EZ G.BTNV: BRK

was going to say it’s very difficult to add any more parameters - button creation ops are very packed already, but what i could do is just re-use an existing parameter. instead of specifying latching / non latching it could be used to specify the button type:

  • 0 - non latching, script triggers on both press and release
  • 1 - latching
  • 2 - non latching, script triggers on press only
2 Likes

yea that is a good solution.

another request: G.BTNG, returns the group of the most recently pressed button

if you don’t use the assigned script for any other controls you can do this with G.GRPI

1 Like

Finally sat down to start with grid ops last night – still so much to wrap my head around, but so much fun. This is extremely simple (heck, I don’t even really know if it’s useful), but it was a blast to make as an introductory project: a control surface for Mannequins w/

  • First horizontal fader is to control the WS.PLAY op
  • Second fader is to control the WS. REC op
  • Third block is a set of buttons to control WS.CUE
  • The last button is just an on/off toggle for WS.LOOP
W/ GRID CONTROL

#1
WS.LOOP G.BTN.V 4
WS.PLAY SUB G.FDR.N 1 1
WS.REC SUB G.FDR.N 2 1

#2
IF G.BTN.V 1: WS.CUE -1
IF G.BTN.V 2: WS.CUE 0
IF G.BTN.V 3: WS.CUE 1

#3

#4

#5

#6

#7

#8

#M

#I
G.BTN 4 15 7 1 1 1 5 1
G.FDR 1 0 7 3 1 2 5 1
G.FDR 2 4 7 3 1 2 5 1
G.BTX 1 8 7 1 1 0 5 2 3 1
L 1 2: G.FDR.N I 1

Download the scene (1.2 KB)

I imagine this could end up being a more interesting control interface when the list of w/ ops grows over time…

20 Likes

This is awesome! Exactly what i would love to see added to the factory scripts, as most i2c functionality is covered but there is still much room to expand

2 Likes

Thanks :slight_smile: I’m really hoping we see new w/ ops in the not too distant future. Faders for fine control over the overdub/overwrite range would be awesome, for instance. That could free up my Cold Mac for other duties…

1 Like

awesome, thanks for posting! added it to the code exchange list (also forgot to add @freqout’s kria remote scene earlier, added it as well)

4 Likes

Very quiet around here, anyone still building grid ops?

this is a good reminder i really need to get to working on grid studies again, long overdue. i’ll make sure to do this soon (likely after next polyearthsea beta).

also i’m planning to pick some scenes from this code exchange, refactor them a bit / document and post them as a “preset pack”.

8 Likes