Here is a short snippet. I don’t have a Sin OSC or and LPG, but it might give you an idea for the flavor.

First is straight Tri wave.

2nd Tri - In, Env - CV

3rd Tri - In (Tri-Sin), Env - CV

4th is Playing with CV level, and Env Atk, Decay and Level

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hey @ anyone with a lets splosh & a scope…

are you only getting positive voltages out of any of the jacks marked ‘+’…and similarly, negative on ones marked ‘-’ ?

Generally yes, this will be the case for most voltages in normal ranges but either output can go negative or positive given the right inputs. The build doc on the website goes into more detail on how each output is derived.

Edit: Build doc attached for a description of operation :slight_smile:

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ah damn, was that always there? i remember seeing the schematic before but not the combination info for some reason. makes sense, i was getting some wobble into the opposite voltage and was unclear if that was supposed to happen. thanks!

Does anybody tried the Bindubba 3 sequencer?. Total noob here and I don’t have the Divide and Conquer yet. Any patch Ideas/advice on how to tame this beast?

I my opinion Timbre performs best with an incoming sin wave. Don’t you have a self-oscillating filter generating a sinus wave? Very nice module. I built the single th version too.

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This is my current rack. (minus Sly Grogan, 8 bit Cypher and Squid Axiom)

I don’t think FK1T self oscillates.

I’m happy to try something else out if someone wants to hear something specific.

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Hey,

I have a Bindubba. There’s no hints or trick that I can think of and I’m very good at technical Modular stuff. The Divide and Conquer is a good paring, but any clock divider should work well with Bindubba.

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Some days ago timbre was discussed. I just made a patch using timbre and a single jerkoff. Jerkoff controls amount of folding and the vca for the same osc. Jerkoff is under influence of a slow (rising) sawtooth lfo (cycle length about 8 min 50 sec). In that way the amount of folding and amplitude is slowly changing. :yum:

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How do you use your triple sloths in a patch?

Using to drive the primal hyperchaos, modulating the FK1T, Timbre or Bon0/Delay No More.

It’s pretty good for long modulations that aren’t always perfect.

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Built a Timbre! the other day. Pretty happy with it so far.

The build was unlike any I’ve done in the past, where the resistors stick up out of the board and you have to arrange them so they don’t short each other out.

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Haha, oh yeah. I forgot that was a thing I didn’t know before starting Andrew’s builds.

Another fun one is the older designs use a 10Ohm resistor as a “fuse of sorts” so if you accidentally plug anything in backward, the 10 Ohm will usually die before anything more important does.

One new fun idea he’s has had is using pcb header plug and sockets in a square to use as a vactrol as seen on http://nonlinearcircuits.blogspot.com/2018/07/shat-noir-phaser.html

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I would thoroughly recommend the black box modules- Shat-noir sounds great, as does the spring reverb which uses the black box as a wet/dry mixer, as well as the filter that uses one.

for any here who might be curious, worked on a quick little lunchtime attempt at taming (and seeing if it will ‘chill’) the digital filter simulator (feat. let’s splosh) - patch summary in the description

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has anyone recently purchased any of his modules in 4U/banana jack format? does NLC still produce these? I know many of the initial panels were all 4U …

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Everything that he’s designed and produced recently has been for Euro format, AFAIK. But, reach out to him and ask if any of it is adaptable or if he has 4u stuff available! He’s very active on MW and has email on the site. Super super nice guy.

My understanding is when you order a module from him he builds it basically on demand, which leads me to think that custom projects would be feasible.

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ah jeez. heck.

are the distortions here purely from filter modulation ?

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simple answer is…yes (at least on the melodic stuff…there is a mix of colored noise bursts too seperate from the DFS results)

the complicated answer is, to call this thing a filter is to do it a disservice. i would argue that is more of a waveshaper than anything else. the signal is being fed into a 4 bit A/D stage, and then again through shift registers in this really tangled feedback web and it comes out the other end really choppy and sputtery. you can get filter-like effects out of if (sorta) but its not filtering the way one would think traditionally it might. and this is my ‘will it chill?’ attempt…it can go 1000% bat shit crazy, and you can actually lock it up to if you push it hard enough.

…and everything this thing is doing is in turn actually being filtered by a polivoks vcf, which has its own unique grit that its adding.

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Really like this! Can you speak more to what Let’s Splosh is doing here? It’s only mentioned briefly in your notes.