Hmm unrelated to waves but this made me think - anyone sample or computationally generate their own reverb presets for impulse-convolving reverbs?

First time I mixed an album, used the room I was mixing in as an echo chamber - really happy with the results at the time compared to digital reverbs available.

So measuring & ‘bottling’ particular rooms or spaces, seems kind of a fun/interesting slant on this topic. Jconvolver is a cool piece of free software - claims to be somewhat optimal as a low-latency, fft-based convolution reverb. At any rate it’s not a total cpu hog! http://kokkinizita.linuxaudio.org/linuxaudio/

Anyone know how reverb impulse response measurement works? I’m guessing one would use a combination of time & frequency domain techniques but beyond that initial guess…

EDIT:
apparently the secret sauce is in a bag of balloons!

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I badly need a dedicated reverb effect for my modular, and I’ve been doing research for months. Aeverb looks like just the ticket to me at just 6HP! I wonder if anyone has compared it with any of the nicer pedals out there, like the Strymon Bigsky? I’m a bit partial towards pedals cos that saves me a few HP and it’s straightforward to set as an FX send on my mixer. But really, I will use a module if it will sound better than any of the pedal options.

I’ve done this a bit using both balloons and sine sweeps. Both work, but the Sine sweep is better, providing you have ear protection and a large monitor.

I really like the techniques of using sample editing/layering as a means of creating unusual (ie unrealistic) reverbs. Having said that, recordings of gunshots, lightning strikes etc make interesting alternatives to normal IRs.

Not the technical side of it, but probably lots here of info here: http://eprints.hud.ac.uk/14897/1/HISSTools_IR_Toolbox.pdf.pdf

Worth checking out the open IR library if you’ve not before: http://www.openairlib.net/ Good info on technique.

I remember Rayspace was an interesting attempt to computationally model spaces: http://www.quikquak.com/prod_rayspace.html

This is also interesting in terms of current reverb tech in games:
https://www.engadget.com/2016/10/25/gears-of-war-4-microsoft-research-triton/

And lastly, did you know this existed:
http://deeplistening.org/site/cisterntutorial

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Did you buy one?

The Intellijel Digiverb has arrived in stores. I probably won’t be able to demo it, as Perfect Circuit doesn’t have an Intellijel 1u demo setup.

Has anyone tried one? Can anyone compare/contrast with other known quantities?

Of course I posted about the Aeverb, but held off on purchasing hoping to pick up a pair of the Digiverbs, largely for reasons of economy, and I really like the Intellijel 1u system. Obviously, two of these do not create a stereo reverb, but for the way I imagine using it/them, it’s not that important; I imagine the forthcoming Audio Damage ADM23 will be my “correct” master bus stereo reverb.

@kisielk, can you offer any insight in to what to expect?

Well, the Digitank is pretty bare-bones. It uses a Belton digital reverb tank which is I believe is based on the PT2399 chips. There’s not really a ton of control over the effect itself, but I’ve found it does sound quite nice as it is and it gives that extra sense of space to sounds. Of course, it’s also considerably cheaper and smaller than any other euro delays.

this count’s right :slightly_smiling_face:

maybe something like this?

Im torn between the oto Bam and the empress reverb.

Cool little demo from kid koala of the empress

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From a guitar POV, I’ve always liked Empress; I have some of their other effects.

In my limited experience patching in pedal format effects with Eurorack, I don’t like the messiness of various different cords, connectors, etc. I prefer something more systemic.

But…you’re making me reconsider a little. Maybe one Empress after all.

The big, CRUCIAL thing in its favor for end-of-chain effect is that it maintains an unaltered pure analog dry signal from beginning to end, which is what totally disqualifies the otherwise nice Eventide stuff, and whatever else forces my dry signal through an A/D/A chain. In effects loops/aux send-returns, they’re fine, but for pass-through, no way.

Strymon I believe uses the same routing; not sure though.

BAM I know not much about. Looks cool, but I don’t like the demos I’ve heard, but that’s more to do with how the users use them than the effects themselves. Personally, I find that 98.72% of the time, users drown their dry signals in too much reverb, with too long a decay, in too big a space.

But that’s just me.

Let’s discuss reverb theory!

As an aside, I finally tried the Aeverb Mk ii/ADM21 yesterday, and was surprised by how disappointed I was in it.

But…maybe I shouldn’t have been, as it’s exactly what I always disliked twenty+ years ago in the Alesis stuff. I get that people like that sort-of retro/character sound, but for my purposes here, it’s a non-starter.

I do have high hopes for the ADM23 though as a kind of master bus effects unit.

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Im leaning more toward the empress, It will be my fist hardware reverb to be honest… Looking for something flexible, pretty sure its going to take a conscious effort from me not to drench everything with it.

This is what I use…

Roland Space Echo - RE-201 - old and awesome, my tape is ancient

Alesis Wedge - cheap, but sort of fills that cool reverb spot that only the Wedge can fill. Everyone bought one when they dropped to $100.

Synthesizers.com Spring Reverb - kind of noisy and fun and having a spring reverb was one of the essential things I had to have in my small modular.

Earthquaker - Afterneath - love this thing - the reverb “blooms” - I have a hard time turning it off when running through my pedals.

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Any reason not to just stock up Eventide H9s? I’m pretty interested in the various guitar reverb pedals lately, but a lot of them seem like the “one trick pony” type reverbs… as in it’s a well-known reverb algorithm that has something extra added to it (built-in delay, saturation, etc). It seems like nearly all of that would be achievable with the Eventide, and in a multitude of different configurations.

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not so many mentions of BigSky? monster.

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yeah that afterneath is really kinda special. i need to pick one up again when i can swing it.

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The swarm or swelling of all the individual tiny delays is such a different feel from most reverbs. It’s a very inspirational box. I love earthquaker - I’ve got 5 of them and they all have that creativity / inspiration thing to them. Sound awesome on guitar / bass / drum machine.

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Synthrotek is also releasing a new reverb module! Will be interesting to hear how it sounds.

This is the honest reason why I’ve stayed away from reverb pedals (as a guitarist, even). I don’t want to spend $200+ on something so limited compared to my plugins. My ideal would be a module that could run Convolution as Max device - maybe the Rebel Tech Owl can do this…

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@kisielk @bradfromraleigh

6 one, half dozen the other. One trick pony pedals, racks, modules can be awesome to have to always be at the ready with hardware sitting there to to turn on / off and tweak. Software can do so very much at more affordable costs - and you can add controllers to bring in the hardware knob / slider factor.

For me - I’m willing to fight the clutter and cables and power and all that to have hardware so I don’t have to fiddle with getting software plugins and the like to all work in the computer. For friends of mine - the last thing they want is $200 one trick ponies when a $200 plugin will do all of it and more - and no cable rats nest.

All is fair in love and music making. :slight_smile:

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Has anyone had a chance to try the Audio Damage Eos module? I’ve been looking at it for a while and am curious how it would work as a stand-in for my Erbe-Verb to save some hp…

You would save 6 HP, but the Eos has no attenuation on any of the CV inputs. It seems adding a module to provide attenuation would cancel any space savings? The ErbeVerb also has more parameters under CV control, has the CV out, etc.

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That’s a good point. I hadn’t thought about the attenuators.