i think it’s maybe also worth looking at technology not just as “good” or “bad”.
spatial computing, i think in ways that are similar to each of the last few cycles of this is the new tech that changes everything (LLMs, NFTs, crypto, self-driving cars) is an attempt to create a facsimile of something (human reason, physical art, money, and decision-making) and discuss the merits of the technology as if it is already or is nearly a successful facsimile, rather than something that falls (perhaps dramatically) short of what it claims.
so even before getting into the merits of replacing multiple imaginary screens in your house with one very nice screen that has to be mounted to your face, it’s looking at questions like “is this actually compatible with human eyeballs?”.
i do think there’s an interesting tension here, because a deep relationship with an instrument feels to me like the migration from rational understanding to deeper instinct. the act of learning an instruments is almost sublimation, the state-change from some kind of concerted effort to understand to turning into something you don’t have to think about at all.
to @papernoise’s point, electronic instruments are sometimes outlier in this instance. the fact that they are generally parametric both in design and interaction can sometimes make it difficult to move from “i know what this instrument is and how it works” to “i can play this instrument”. additionally, the many ways the instrument can play itself changes that relationship in some real way.
in some ways, the explicitness of electronic instruments also prioritizes the role that your vision plays. the assessments are more visual and less haptic (sound itself is, i think, closer to touch than to seeing). if you accept the visual utility of an instrument, then a device that proposes to conjure the phantom of any object and lets you interact with it somehow seems very appealing, but i do get the sense that it is going in very much the wrong direction to give people that deeper connection with the act of making music.
skimming the paper that @LNDF shared, it also seems to be wrestling with this and points in an interesting direction, i think.