Awesome! No rush. I have the code in Euro Reakt for the following modules:
- Neuron/Diff-Rect
- Squid Axon
- 8-Bit Cipher
- Divine CMOS
- BOOLs
- Numberwang
- Segue
I could port the following without needing a reference module:
- Let’s Splosh
- GENiE
- 1050 MixSeq
- 32:1
- Router
- Divide and Conquer
- Statues
- Bindubba (Maybe, not sure on the JUMP inputs or SLEW without having a reference)
These all have pretty easy logic to reproduce. The analog chaos stuff (Sloths, Hyperchaos, FF Chaos, Brain Custard) would be amazing, but I don’t have the analog modeling chops or the workbench to analyze them on anymore. We’ll make this open-source, of course, so hopefully someone else could help contribute to those.