I hope everyone is getting a chance to check out Vidicon a free online video synthesis conference!

check out the agenda above lots of stuff for the rest of the weekend if you missed yesterday

we are playing Saturday Nov 14th at 1:00 PM

here are some pictures of us getting ready for our talk/performance

and a video preview

We will be discussing combining physical objects with a video synthesis system. The flexibility of creating your own already visually interesting content to then process further allows for much smaller systems to be more than viable.

come join us!

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Do you know if there’s any recordings of yesterday? Definitely some talks I’d like to see!

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things are being archived here I’m not sure how quickly it will happen for all the talks but it looks like a couple are already up
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Here is a thread about the video synth patch book (wip) we just put out.

enjoy :slight_smile:

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wow well done, thanks!

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I’ve been playing around with Cathodemer and really enjoying it. It’s a bit buggy and slow, and the documentation is terrible, but for $20 it’s a ton of fun. It can rout audio amplitude to modulate any of its parameters, and it supports MIDI, which I haven’t experimented with much other than confirming it could receive signals from my Digitakt but it seems like it would be really powerful under MIDI control.

I put this little video together this weekend using it. It mainly uses Cathodemer’s distortion effects–the oscillators are just being used to create the screen flicker and scrolling bars.

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i’ve been using cathodemer a lot over the last few months. it’s a lot of fun, and i’ve gotten some cool results, but you’re absolutely right that the documentation is terrible.

how do you route the audio to modulate stuff? the last time i clicked on anything that looked like it would do that, my ears got blasted with noise, so i’ve been hesitant to try again.

Oh, you must have clicked on the button that turns the video output itself into audio and makes a bunch of terrible popping sounds.

It should pick up audio from whatever your default audio capture device is, so I take my mic and point it at a speaker and play music into Cathodemer that way. You can also set up internal routings using virtual audio cable programs if can figure out how to use them but I had trouble with that. But all you have to do is pick a parameter you want to modulate, right click it and select Arm to Audio Left or Right. Then go to the Extras tab and change the audio input gain, the base amount (which overrides the dedicated knob for whatever parameter you’re controlling), and the amount that the incoming audio will change that parameter. You can also set it to change based on the amplitude or frequency of the incoming audio, but so far I haven’t been able to get the frequency mode to do anything.

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If you are on a Mac you can use this to route audio from any other app internally.

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I’m using Windows, but there are similar tools available for the OS. I think the issue on my end is my audio interface messes up the computer’s internal audio pathing in a way that makes stuff like this difficult to do while still being able to monitor the audio on my speakers. I’m sure there’s a work around but it’s such a headache that I haven’t gotten to it yet, and since I’m already using OBS to capture the output it’s easier to just pipe in mic audio for the visuals while recording the clean internal audio and video on their own.

I like the look of this synth’s visuals a lot. I tried loading a png of a drawing of the moon into its figure section this morning and it turned the image into all these colored squares for some reason. I love the way their edges bleed a little bit, and the effect of them overlapping and combining values looks almost physical to me.

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