I think what happened was that I pressed K1 while the splash screen was showing and entered the norns system menu - devices - midi, looked if it had found my new usb-midi interface, which it had, and then I pressed K1 again to go back to yggdrasil it was stuck on the splash screen. I can’t seem to reproduce it though.
I’m not sure under what exact circumstances it happens. it seems a bit random. I can reproduce it every now and then, but then the exact same steps won’t make it happen the next time. I always try to get there using channel 1 as my longer channel, and 2 as my shorter, but once the “bug starts working”, I don’t have to have any channel being of that depth for it to happen. I can set all tracks depth to 8, enter 2 100 c5 and it will make track 2 100 steps long and enter a c5 at row 100.
tracks being set to clade;midi somehow seem to be part of it. in the video, only track 1 and 2 are midi tracks, and I can’t change the depth of other tracks by inputing commands on rows out of bounds on those.
possibly changing midi channels back and forth influences it? sorry I can’t give you a more exact report. I’ll let you know if I figure out more details. I have 16 as my default track depth.
here’s a video of it happening, so you can see how it behaves (in the video, track 2 was 8 steps deep to begin with, then I entered the c#5 at 2 12 via the editor, which made it 12 steps long. then I started filming):