This app is great! Iâve never played with either live coding or a tracker, so this is especially fun. The phenomena are super fun!
Is there a way just to clear the phenomenon from a slot? I read through all the docs but didnât catch this.
Also, random thoughts on phenomena backlog items:
A swap phenomenon that swaps one slots note (or lack thereof) with another:
Ex:
X y swap;x y of destination slot
Ratchets!
Not sure what to call it but I added a feature in an Awake fork (Awake-mod) where a certain step has a transpose value and a âstep dividerâ of when to activate that transposition (just for that instance).
Example: transpose slot 1 1 by +2 notes every 3rd time the slot is active. That would be an awesome feature here too! I called it mod trig, naming still isnât clear to me on this one.
Ex:
x y modtrig;transpose value;step division
Endless thanks to your insanely generous contributions to this device/community.
EDIT: think I found a bug after the latest Norns update:
There are system wide issues when you attempt to load any script (even Yggdrasil) after the first load of Yggdrasil. If you load Yggdrasil only once it seems to work just fine.
script load: /home/we/dust/code/yggdrasil/yggdrasil.lua
cleanup failed with error: /home/we/norns/lua/core/clock.lua:38: bad argument #1 to âclock_cancelâ (number expected, got nil)
script clear
lua: /home/we/norns/lua/core/script.lua:65: attempt to call a nil value (field âclearâ)
stack traceback:
/home/we/norns/lua/core/script.lua:65: in function âcore/script.clearâ
/home/we/norns/lua/core/script.lua:155: in function âcore/script.loadâ
/home/we/norns/lua/core/menu/preview.lua:23: in function âcore/menu/preview.keyâ
/home/we/norns/lua/core/menu.lua:140: in function </home/we/norns/lua/core/menu.lua:117>
clock: ignoring resumption of canceled clock (no coroutine)