@WeatherSystem I jumped over here from your Youtube post. Thank you so much for sharing the Audulus patch.

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Quick question since I’ve not been paying much attention to iOS apps in the last years: is there something that I could use as a quick solution to play back long field recording samples (in an asynchronous way) and maybe have some basic control over speed (and hence pitch) and maybe EQ/filter?
I’d basically like to have something like a 4-track tape machine but where the tracks are independent from one another.
I did build myself something like that with pD and a raspberry, but I couldn’t get it work properly, so I’m not looking for other ways to do that.

I like AUM the most for that. The built in file player (and built in filters, etc) is robust and simple to use. The bussing implementation is a boon for this kind of use too. No need to add AUv3 to get this going, but having that option usually covers most extra functionality I might want.

Apematrix is also great for that.

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Don’t know why… but I’ve always thought AUM was more a plugin host and mixer for other apps. I’ll check it out thanks a lot!
Quick question: there’s a rate control in the built-in file player in AUM. Is that working like an analog speed control? I.e. does the pitch change with the speed?

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Yes, pitch changes when speed changes, just like on tape. I love playing with long recordings, filtering and delays in AUM, controlling the lot with a usb midi controller.

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Same here! It took me some time to break out of thinking of AUM mostly as the AUv3 era audiobus variant. The multitrack tape machine side of AUM is fantastic.

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Sounds like Samplr. it has an 8 track sample playback.

As well as this, AUM in combination with Audioshare allows you to load up audio files onto dedicated mixer channels. You have a lot of flexibilty with the playback conditions of this media.

Manual link

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Never realized you could map rate to cc. So cool!

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I have Samplr, and wile I totally love it for its sample-mangling, it didn’t really work for this specific task. Can’t remember why exactly. Maybe it was the lack of MIDI mapping?

Yea and the MIDI learn function of AUM works nicely with this. Very enjoyable with a class compliant controller like the Novation Launchcontrol. Currently I’m having eight channels of audio players with controls for play enable, mute, volume, play rate/speed, low pass filter cutoff, and dry/wet of Eventide Blackhole. Super simple but endless fun.

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Yeah… that is starting to sound very much like what I was after. I’ll give it a go after work!
Thanks everybody!!!

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However, I’m a little disappointed that rate is 0 to 100 and not -100 to 100. Reverse tape things would be nice. Reverse is a toggle under play enable.

That is very disappointing indeed… though I’ll have to see how it works in practice.

I wouldn’t mind a proper AUv3 sampler/sample player with layering and separate pitch shifting and time stretching. With MIDI control. And a pony.

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@Noisetrees would AudioLayer meet your requirements?

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I’d even be happy with something like Abelton’s Simpler. I just want something that lets me set start and end points, a loop range, and maybe a crossfade for the loop.

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Yea not sure. I have been eyeing it tho. Its price and complexity have kept me from just checking if it’s a fit.

yes definitely a pony.

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Ok now I’d settle for just a pony.

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The long awaited Drambo is iMusic’s Half-Life 3.